58
MIXING Display Functions
02R User’s Guide
MIXING Display Functions
Preset EQ Program Parameters
No
Name
Parameter
Description
LOW
L-MID
H-MID
HIGH
1
Bass Drum 1
PEAKING
PEAKING
PEAKING
H.SHELF
Emphasizes the low range
of the bass drum and the
attack created by the
beater.
Q
1.2
10
0.9
F
99Hz
265Hz
1.05kHz
5.33kHz
G
+3.5dB
–3.5dB
0.0dB
+4.0dB
2
Bass Drum 2
PEAKING
PEAKING
PEAKING
LPF
Creates a peak around
80Hz, producing a tight,
stiff sound.
Q
1.4
4.5
2.2
F
79Hz
397Hz
2.52kHz
12.6kHz
G
+8.0dB
–7.0dB
+6.0dB
ON
3
Snare Drum 1
PEAKING
PEAKING
PEAKING
H.SHELF
Emphasizes snapping and
rimshot sounds.
Q
1.2
4.5
0.11
F
132Hz
1.00kHz
3.17kHz
5.04kHz
G
–0.5dB
0.0dB
+3.0dB
+4.5dB
4
Snare Drum 2
L.SHELF
PEAKING
PEAKING
PEAKING
Emphasizes the ranges of
that classic rock snare
drum sound.
Q
10
0.7
0.1
F
177Hz
334Hz
2.37kHz
4.00kHz
G
+1.5dB
–8.5dB
+2.5dB
+4.0dB
5
Tom-tom 1
PEAKING
PEAKING
PEAKING
PEAKING
Emphasizes the attack of
tom-toms, and creates a
long, “leathery” decay.
Q
1.4
10
1.2
0.28
F
210Hz
667Hz
4.49kHz
6.35kHz
G
+2.0dB
–7.5dB
+2.0dB
+1.0dB
6
Cymbal
L.SHELF
PEAKING
PEAKING
H.SHELF
Emphasizes the attack of
crash cymbals, extending
the “sparkling” decay.
Q
8
0.9
F
105Hz
420Hz
1.05kHz
13.4kHz
G
–2.0dB
0.0dB
0.0dB
+3.0dB
7
High Hat
L.SHELF
PEAKING
PEAKING
H.SHELF
Use on a tight high-hat,
emphasizing the mid to
high range.
Q
0.5
1
F
94Hz
420Hz
2.82kHz
7.55kHz
G
–4.0dB
–2.5dB
+1.0dB
+0.5dB
8
Percussion
L.SHELF
PEAKING
PEAKING
H.SHELF
Emphasizes the attack
and clarifies the
high-range of instruments,
such as shakers,
cabasas, and congas.
Q
4.5
0.56
F
99Hz
397Hz
2.82kHz
16.9kHz
G
–4.5dB
0.0dB
+2.0dB
0.0dB
9
E.Bass 1
L.SHELF
PEAKING
PEAKING
H.SHELF
Makes a tight electric bass
sound by cutting very low
frequencies.
Q
5
4.5
F
35Hz
111Hz
2.00kHz
4.00kHz
G
–7.5dB
+4.5dB
+2.5dB
0.0dB