
Codec Description
Codec
Legend
Wave synthesis pseudo-codec
wavesynth
.DA...
WavePack
wavpack
EDA.LS
Westwood Studios Audio (SND1) (decoders: ws_snd1)
westwood_snd1
.DA.L.
Windows Media
®
Audio Lossless
wmalossless
.DA..S
Windows Media
®
Audio 9 Professional
wmapro
.DA.L.
Windows Media
®
Audio 1
wmav1
EDA.L.
Windows Media
®
Audio 2
wmav2
EDA.L.
Windows Media
®
Audio Voice
wmavoice
.DA.L.
Electronic Arts DPCM Xan
xan_dpcm
.DA.L.
Xbox
®
Media Audio 1
xma1
.DA.L.
Xbox
®
Media Audio 2
xma2
.DA.L.
To Import Media Files
Convert a media file of a different format to a clip that can be played in the server.
Note:
Ensure that Tria Import is properly configured for the type of import you want to perform. For example, if you are importing a
Multi-Screen image, you must configure the import for the size of the canvas and codec you are using.
Tip:
You can close the Tria Import application at any point during an import to stop the process and release the channel. When you start
the Tria Import application again, it will detect the import queue and prompt you to resume.
1.
Launch the Tria Import application.
2.
In the
Import Method
list, select the how you want to import the media file.
•
Software Transcode
— use the software based transcoder to import the media file that is in a
different media format than your hardware.
•
Native Import Only: No Transcoding
— import the media file that is in the native media format
for your hardware.
Tip:
Select Native Import Only if the file you are importing is one of the following or use the Software Transcoder for any published
codec. No channels are consumed for either of these operations.
•
AVC-Intra 100.mov/.mxf — if your server is equipped with the AVC-Intra video hardware.
The Tria Import dialog box is shown.
Tria Express DUET User Manual (v01) — Import • 35