How sounds are created on the V-drums
The TD-10 uses a completely new method for generating sounds called Variable Drum Modeling.
The concept of this method is to “model” the important parts or “character” that makes a drum
sound the way it does. This allows editing of parameters that were never available before, thus cre-
ating new and personalized sounds.
fig.00-054e
1. Instrument (INST)
The materials that make up the drums, their shape, and other elements.
2. Studio (STUDIO)
The type, size and construction material of the room in which the drums are played, positions of the
ambient mikes, and the type and position of the microphones used to pick up the instruments.
3. Control room (CONTROL ROOM)
Here, the finishing touches are made by changing mixer settings such as volume/pan/effect send
level/output assignment/EQ/Compressors and digital effects.
The V-drums concept focuses on these three major areas and three dedicated buttons [INST], [STU-
DIO] and [CONTROL ROOM] are provided for quick access so your creative aspirations can be
immediately translated into reality. As an interface concept for the user, this is also completely new.
Before you actually begin creating sounds, please read the following explanations of some of the
preset drum kits. They will lead you through some easy steps to become familiar with the features
of an acoustic kit, a kit for brushes, and an electronic kit.
Mixer
Compressor
Equalizer
Effect
Room ambience
Room, Microphone
Room type
Mike setting
Instrument
Drum shell
Drum head
Snares
Tuning
Muffling
Mixing
Features of the preset drum kits
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Quick Star
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Summary of Contents for V-DRUMS TD-10
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