6
An Overview of the E-A7
About the Memory
The state of the E-A7’s parameters and the data that you create are held in memory.
This memory is divided into three categories:
“temporary memory,”
“rewritable memory,”
and
“non-rewritable memory ”
Temporary memory (Temporary area)
A user program (UPG) that you load during a performance, and the panel settings that you modify while performing, are held in temporary memory
(the temporary area).
When you edit a User Tone or user drum kit, this data is also held in the temporary area during that time.
Settings in the temporary area are temporary, and will be lost when you turn off the power or recall other settings. If you want to keep the settings
that are in the temporary area, you must save them to rewritable memory.
Memory Structure
Data related
Internal Storage
5
UPS (User Program)
5
User Style, Song
5
Phrase
etc…
External Storage
(USB Memory)
5
UPS (User Program)
5
User Style, Song
5
Phrase
etc…
System Memory
5
Global
5
My Setup
5
Favorite
5
Scale Memory 1–3
Preset Memory
5
Music Assistant
5
Preset Tone / Drum Kit
5
Preset Style
* Non-rewritable memory
Wave related
User Sample Memory
5
Sample Wave
Preset Wave Memory
5
Preset (Internal) Wave
* Non-rewritable memory
Internal Storage
The memory that lets you store data inside the E-A7 is called Internal
Storage.
This holds user programs sets (UPS), user styles, User Tone settings, and
user drum kit settings.
External Storage
You can insert a USB flash drive and store data outside the E-A7. Such
external memory (a USB flash drive) is called External Storage, and can
be used in the same way as internal storage.
External storage can also be used as an audio recording destination, or
to back up data.
System Memory
System Memory is located inside the E-A7, and stores system settings
that determine the overall operation of the E-A7.
Preset Memory
This memory holds parameters for the internal sounds, internal styles,
and Music Assistant. Its data cannot be rewritten.
User Sample Memory
This is memory that stores user samples that were captured by sampling
or that were imported by the sample import function.
Preset Wave Memory
This memory contains waveform data used by the internal sounds. Its
data cannot be rewritten.