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DESCRIPTION

ANTIKE is a challenging strategy game about the evolution and 

competition of ancient civilizations. The name of the game in Ger-

man means "age of antiquity".
Ancient nations found cities, erect temples, sail the seas, do battle, 

and make scientific progress. Their legions and galleys open new regi-

ons for settlement, and defend against the enemy.  For action in two 

different ancient  operational theaters, players choose a nation from 

among the Greeks, Romans, Germanic tribes, Phoenicians, Cartha-

ginians, Persians, Arabs, Egyptians and Babylonians.
ANTIKE  is not a game of conquest. The ancient nations do not 

compete to establish the biggest kingdom. Instead, each nation tries to 

win kings, scholars, generals, citizens and navigators over to its side.  

The nation that succeeds in gaining a given number of ancient per-

sonages first wins the game. Lead an ancient nation to victory!  But 

watch out for your enemies, who will  try to destroy your temples!
ANTIKE, for 2 to 6 players aged 12 and up,  is a fast-moving stra-

tegy game, rich in variety and with easy-to-follow rules. Winning 

depends not on the luck of cards or dice, but on imaginative planning 

and smart diplomacy.
Playing time:  approx. 90 to 120 minutes. 

 Thanks to Carlton Dempfle 

for the translation into English. 

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Regel7_eng.indd   1

11.07.2006   0:55:36 Uhr

Summary of Contents for Antike

Page 1: ...ANTIKE RULES A STRATEGY GAME FOR 2 TO 6 PLAYERS BY MAC GERDTS Regel7_eng indd 1 11 07 2006 0 55 17 Uhr...

Page 2: ...ctions VI Marble Iron Gold Utilization Actions VI Temple Arming Know How Military Action VIII Phase 1 Movement Phase 2 Conquest Examples of Military Action X Strategy Tips XI Frequently Asked Question...

Page 3: ...IKE is not a game of conquest The ancient nations do not compete to establish the biggest kingdom Instead each nation tries to win kings scholars generals citizens and navigators over to its side The...

Page 4: ...e of Alexander the Great EAST side Each side has 50 provinces separated by red land borders blue sea borders or combination red and blue land and sea borders Each province contains the site of a poten...

Page 5: ...bank shown on its nation card 1 blue iron 2 white marble and 3 yellow gold units Also each nation gets a different color of 17 legions 17 galleys 25 city stones 6 game stones No nation can have any m...

Page 6: ...arded and there is still no winner In that case from then on the rst nation to destroy a temple is the winner Note Ancient personages are referred to as Key People on the Short Rule cards provided wit...

Page 7: ...e around the rondel Starting from its last position the nation may move one two or three wedges on the rondel free of charge For advancing more than three wedges the bank must be paid per each additio...

Page 8: ...yed temp les can return to play Arming A nation can set up additional military units legi ons or galleys For each new military unit it pays the bank one iron unit then sets up the unit in a province w...

Page 9: ...now how sailing The nation pays 3 for sailing 10 forthenewknow hownavigation total13gold units The nation places its octagonal game stone on navigation on the progress chart For navigation it is award...

Page 10: ...d the Greeks each remove one galley from the gameboard The Greek le gion is not involved in the ght since it cannot ght galleys Battles are always possible and require no spe cial preparation Military...

Page 11: ...signalling the change in ownership For this new city it is not necessary to have any military units left in the province EXAMPLES OF CONQUEST ACTIONS The defense strength of Tryos totals 2 that is 1...

Page 12: ...on in the Province of Alexandria see illustration on the right the conquest of Alexandria could take place For this however the galley from Attalia would rst have to eliminate the galley in Alexandria...

Page 13: ...how and in so doing win your rst ancient scholar Supporting a conquest action Military units that exhaust all their maneuvers to reach a province can still help make a conquest This is done by battlin...

Page 14: ...legions and galleys can con front each other For example a city defended only by legions can be conquered by galleys and vice versa When can a nation use its military units to ght On these three occas...

Page 15: ...le a small publishing house wiht much experience in unique games enthusiasm for ANTIKE was infectious Financial support was given readily by the PD Verlag The graphic talents of Stef Krage made the pr...

Page 16: ...ith wheel sailing know how or three times with roads navigation know how Maneuvers which can be combined Movement move to next province Conquest Match opponent s defense strength only with units in ta...

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