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May nations make deals?

Yes.    Nations  can  agree  for  example  to  crea-
te spheres of influence or make non-agression 
pacts.  However they cannot be forced to abide 
by such agreements. There  is no rule  to enforce 
compliance.  The strength of an agreement de-
pends on intentions of each side.

May nations trade with each other?

No, nations may not trade, lend or give chips or 
coins or other resources in any manner.  Also, the 
bank distributes only what nations are entitled to, 
and gives no advances or credit.

What happens when the bank‘s or nations‘ 

supplies are exhausted?

With one exception, the bank or nation that runs 
out  of  an  item  must  simply  continue  without  it.  
If  for  example  the  bank  has  no  more  temples, 
none can be built.  If a nation has no more legions 
in supply, it cannot set up new legions. The only 
exception  is  when  the  bank  runs  out  of  coins.  
In  that  case,  the  players  have  the  choice  of  a 
marble, iron, or gold unit  as a substitute.

What does a nation do with gold when it 

already has all eight know-hows?

The nation with all the know-hows  can trade re-
sources  with the bank at the rate of 2 for 1.  So 
it can, for example, trade 3 gold and 1 marble 
units for 2 iron units, with which it can then set 
up 2 military units.

Can legions  be transported over water?

No. Legions and galleys must abide by the rules, 
which permit them to cross only certain kinds of 
borders. Just as galleys cannot move over land, 
legions cannot be transported across water.

Can legions and galleys fight each other?

No. No direct fight between legions and galleys 
is  possible.  However,  in  one  case,  that  is,  the 
conquest of a city, legions and galleys can con-
front each other. For example, a city defended 
only by legions can be conquered by galleys, and 
vice versa.

When can a nation use its military units to 

fight?

On these three occasions:
1. Nations performing a Phase 1 Movement Ma-

neuver can engage an enemy in the same pro-
vince in a mutual destruction battle at any time, 
with similar units (legions or galleys)  canceling 
each other out on a one to one basis.

2. Nations not having a turn can engage  an ene-

my  in the same province  in a mutual destruc-
tion battle immediately after the enemy enters 
that province, with opposing  legions and gal-
leys in the same province cancelling each other 
out on  a one to one basis.

3. Nations  whose  city  is  being  conquered  must 

defend that city with all their military units (le-
gions  and  galleys)  that  are    standing  in  that 
city‘s province.   Only in this special  case (the 
conquest of a city) can legions and galleys  di-
rectly oppose each other.

In summary, a fight is not possible, unless a na-
tion selects the turn “maneuver”.

Can a city be conquered simply by the act of  

foreign units entering its province? 

No. Simple movement of an enemy into a provin-
ce is inadequate for that. For conquest, a Phase 
2 conquest action is necessary.

Can military units attack more than once?

With a conquest, the life of a military unit involved 
is immediately ended. Such units cannot conquer 
twice,  even  if  they  have  maneuver  actions  left 
over.  

Can a city be attacked and not conquered?

No. As long as a city is not actually conquered, 
it cannot be attacked. There is no such thing as 
an unsuccessful conquest action.

For further questions visit us at www.eggert-
spiele.de  or  directly  on  the Antike  website: 
www.strategie-spiele.de/antike

FREQUENTLY ASKED QUESTIONS (FAQs)

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Summary of Contents for Antike

Page 1: ...ANTIKE RULES A STRATEGY GAME FOR 2 TO 6 PLAYERS BY MAC GERDTS Regel7_eng indd 1 11 07 2006 0 55 17 Uhr...

Page 2: ...ctions VI Marble Iron Gold Utilization Actions VI Temple Arming Know How Military Action VIII Phase 1 Movement Phase 2 Conquest Examples of Military Action X Strategy Tips XI Frequently Asked Question...

Page 3: ...IKE is not a game of conquest The ancient nations do not compete to establish the biggest kingdom Instead each nation tries to win kings scholars generals citizens and navigators over to its side The...

Page 4: ...e of Alexander the Great EAST side Each side has 50 provinces separated by red land borders blue sea borders or combination red and blue land and sea borders Each province contains the site of a poten...

Page 5: ...bank shown on its nation card 1 blue iron 2 white marble and 3 yellow gold units Also each nation gets a different color of 17 legions 17 galleys 25 city stones 6 game stones No nation can have any m...

Page 6: ...arded and there is still no winner In that case from then on the rst nation to destroy a temple is the winner Note Ancient personages are referred to as Key People on the Short Rule cards provided wit...

Page 7: ...e around the rondel Starting from its last position the nation may move one two or three wedges on the rondel free of charge For advancing more than three wedges the bank must be paid per each additio...

Page 8: ...yed temp les can return to play Arming A nation can set up additional military units legi ons or galleys For each new military unit it pays the bank one iron unit then sets up the unit in a province w...

Page 9: ...now how sailing The nation pays 3 for sailing 10 forthenewknow hownavigation total13gold units The nation places its octagonal game stone on navigation on the progress chart For navigation it is award...

Page 10: ...d the Greeks each remove one galley from the gameboard The Greek le gion is not involved in the ght since it cannot ght galleys Battles are always possible and require no spe cial preparation Military...

Page 11: ...signalling the change in ownership For this new city it is not necessary to have any military units left in the province EXAMPLES OF CONQUEST ACTIONS The defense strength of Tryos totals 2 that is 1...

Page 12: ...on in the Province of Alexandria see illustration on the right the conquest of Alexandria could take place For this however the galley from Attalia would rst have to eliminate the galley in Alexandria...

Page 13: ...how and in so doing win your rst ancient scholar Supporting a conquest action Military units that exhaust all their maneuvers to reach a province can still help make a conquest This is done by battlin...

Page 14: ...legions and galleys can con front each other For example a city defended only by legions can be conquered by galleys and vice versa When can a nation use its military units to ght On these three occas...

Page 15: ...le a small publishing house wiht much experience in unique games enthusiasm for ANTIKE was infectious Financial support was given readily by the PD Verlag The graphic talents of Stef Krage made the pr...

Page 16: ...ith wheel sailing know how or three times with roads navigation know how Maneuvers which can be combined Movement move to next province Conquest Match opponent s defense strength only with units in ta...

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