4.2.1.2
Selecting a Pattern Slot on the Controller
1.
Press
PATTERN
and hold it.
All pads light off except pad
1
, which is fully lit. This indicates that all Pattern slots are
empty except the first Pattern slot, which is additionally selected.
2.
While holding
PATTERN
, press pad
2
.
→
Pattern slot 2 is now selected. Selecting an empty Pattern slot automatically creates a
blank Pattern in it.
Have a look at the pads:
▪
Pad
1
is half lit: There is a Pattern inside but the slot is not selected.
▪
Pad
2
is fully lit: There is a blank Pattern inside and the slot is selected.
▪
All other pads are unlit: They contain no Pattern.
4.2.2
Adjusting the Pattern Length
You have already learned how to change the Pattern Length by doubling the Pattern: the Pat-
tern’s length was doubled and its content reproduced in the second half (see
the Pattern and Adding a Variation
). Here you will learn how to adjust the Pattern Length with-
out affecting its events, if any.
You can adjust the Pattern Length at any time, even if you already put events in the Pattern. If you
reduce the Pattern Length so that some events are not included in the Pattern anymore, these
events have not been deleted: They stay at their location — if you extend your Pattern again, you
can include them again.
4.2.2.1
Adjusting the Pattern Length in the MASCHINE Software
In the software, you can change the Pattern Length in two ways:
Creating Beats
Adding a Second Pattern
MASCHINE MIKRO - Getting Started - 62
Summary of Contents for Maschine Mikro MK2
Page 1: ...GETTING STARTED...