1.6 -
PLAYER IMMERSION
PLAYER IMMERSION
,
found in the
instrument's menu, will change the Player
Immersion value for the instrument selected.
Set at 0, you hear the sound of the drums as
recorded from the drummer's perspective; at
1.7 -
TRIGGER
TRIGGER
, in the instrument menu, leads to the
following sub-menu:
RIM
,
found in the instrument menu (and only for
Snare and Toms), leads to the following
submenu:
FULL RIMSHOT
:
(only for SNARE)
toggles
between ON (default) and OFF. When “OFF,” you
just hear the rim sound; when “ON,” you hear
the full rimshot sound (head + rim). Normally
having the two sounds triggered at once would
100, the sound is entirely from the audience perspective. The Player Immersion value for
the entire kit can be changed by pressing
CREATIVE FX
and scrolling to
PLAYER
IMMERSION
.
When you change the drum kit or power off the Sound Module, the instrument will be
returned to its default Player Immersion value (100%), as set for the selected kit.
To save your configuration, use the "CREATE KIT" procedure (see page 11).
THRESHOLD:
(0 -100 range) is the threshold at
which the sensor detects when the pad is being
hit.
HIHAT SPEED
(only for hi-hat) defines the
speed at which the closed hi-hat sound is
produced each time the hi-hat pedal is pressed.
ACTION:
(0 -10 range), allows you to optimize
the action according to how heavily you normally
play. 0 is for drummers with a light touch, 10 is
for heavy hitting drummers.
result in an unnatural volume boost, but this function is designed to keep the volume level
consistent whether the setting is ON or OFF.
RIM SOUND
: allows you to assign a special sound to the RIM of the instrument. To assign
the same sound to both the head and the rim, select RIM SOUND = NONE.
To save your configuration, use the "CREATE KIT" procedure (see page 11).
When you change the drum kit or power off the Sound Module, the default rim settings for
the instruments will be restored.
To save your configuration, use the "CREATE KIT" procedure (see page 11).
4
COMPRESSOR
REVERB
LAYER
*PLAYER_IMMERSION 20
REVERB
LAYER
PLAYER_IMMERSION
*TRIGGER
*THRESHOLD 20
ACTION
GAIN
GAIN:
(0 -100 range) is the gain value for the amplitude hits.
These parameters are physically stored in the memory of the pads and will not be deleted
when the Sound Module is powered down.
To restore the default values, press
RESTORE FACTORY
in the instrument's menu.
FULL_RIM_SHOT_SOUND
RIM_SOUND
REVERB_RIM
VOLUME_RIM
GAIN
1.8 -
RIM