Software Version 5.0
25/11/02
Draft Page
57
16 Playback
The Event 4 is designed to control both conventional and automated lighting fixtures
and offers a combination playback controls that are both powerful and easy to use.
16.1 Controlling Memories and Chases
Once a Memory or Chase has been assigned to a fader or loaded as part of a Page or
File it is ready for use.
Memories and Chases are activated by either pushing the fader up above 10%, or by
pressing the Assign Master flash button. The state of the Grand Master and Add/Solo
Master has no bearing on the triggering of the cue, but will affect the output level of
the intensity channel/s.
Returning the fader to zero or releasing the flash button brings the intensity levels to
zero, however the LTP channels continue to complete their fade and will remain in the
final settings or chasing until triggered by another cue, chase, or programmer use.
To clear the LTP channels and return fixtures controlled by an Assign master to their
default home position press and hold the
Release
button and press the Assign master
flash button.
To activate the LTP channels controlled by an Assign master without activating the
HTP intensity channels press and hold the
Go
button and press the Assign master
flash button.
To stop a chase controlled by an Assign master, press and hold the
Halt
button and
press the Assign Master flash button. A chase can also be stopped by turning the rate
to zero, however this will reduce the rate of all chases.
16.1.1
Assign Master Faders and Display
The Assign Master fader is used to scale the intensity of the Memory or Chase from
0% to 100%. The Memory or Chase number (or label, if one is used) will appear in the
LCD window above the fader.
TIP:
If you have given a Memory or Chase a name and want to know what
number it is, hold down the Record button. The LCD will then change to show the
number of each item on the display.
16.1.2
Assign Master Flash Buttons
The Flash buttons trigger any LTP channels that are included in a Memory or Chase
and flash intensity in three ways, depending on the setting of the Add / Solo master
switch:
Add
The intensity goes to the level set by the Add / Solo Master.
Solo
The intensity goes to the level set by the Add / Solo Master and at the
same time blacks out the other console controls.
Latch
Press once to switch the intensity on at the level set by the Add / Solo
Master. Press again to switch the intensity to zero.
TIP:
For a Chase the Flash button can be configured through the Setup menu to
provide either normal operation where the Chase runs as long as the button is held
down, or single operation, where if the button is pressed, the Chase runs from the first
to the last Step and then stops.