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Configuration Mode

Configuration mode sets the following:

o

Global Fade and Hold times. These are the default times that will apply to
any scene for which no specific time is programmed.

o

The Loss of Data key, which determines what happens in the event DMX
data is lost.

Pass-Through Mode

When DMX signals are being received and neither manual nor external control is
active, the Power Cue Store remains passive and allows the DMX signal to pass to
the next DMX device. Pass-through mode is indicated by a dot beside

DMX OK 

in

the display.

Scene Loading

Scenes can be loaded into memory while the Power Cue Store is in pass-through
mode.

Manual Control

The Power Cue Store may be controlled manually from the front panel, either
switching to the next scene by means of the

AUTO 

button or fading to the next

scene using the slider. During the fade, the slider LED flashes to indicate that a fade
is in progress. 

Manual control is indicated by a dot beside

MAN CONTROL

in the display.

External Control

The Power Cue Store may also be controlled remotely by a +10/12V analog
controller. The sub-D connector, mounted on the rear panel, is used for this purpose.
Separate Fade and Hold times are assignable to individual scenes, along with flags
designating a scene as the first or last in a sequence.  Sequences may be set to run
once, or to loop. 

External Control is indicated in the display by a dot beside

EXT CONTROL.

Switching On

THESE INSTRUCTIONS ASSUME THAT THE POWER CUE STORE IS
CONNECTED TO A SOURCE OF DMX AND THAT IT IS RECEIVING A
VALID SIGNAL. IF THE POWER CUE STORE IS NOT RECEIVING DMX,
IT WILL ENTER MANUAL MODE AND WILL ALLOW NEITHER
CONFIGURATION NOR PROGRAMMING.

If the slider has been left parked in an active position, the display will show

SLI

and the slider LED will flash. Move the slider to its inactive zone; that is, above
90% or below 10%.

When switched on for the first time the display will show a flashing

—-

. On

subsequent occasions it will show the number of the first valid scene. 

Power Cue Store

TM

User Manual

Page 

5

Summary of Contents for Power Cue Store

Page 1: ......

Page 2: ......

Page 3: ...trademarks and trade names may be used in this document to refer to either the entities claiming the marks and names or their products High End Systems disclaims any proprietary interest in trademark...

Page 4: ...r Warranty for Repair It is necessary to obtain a Return Material Authorization RMA number from your dealer or point of purchase BEFORE any units are returned for repair The manufacturer will make the...

Page 5: ...the Fade Time 8 Changing the Hold Time 8 Resetting the Scene to Default Values 9 Deleting the Scene 9 Flagging the Scene as the First in a Sequence 9 Flagging the Scene as End of a Sequence 9 Pass Th...

Page 6: ...qualified personnel no user serviceable parts inside l int rieur de l quipement il n y a pas de pi ces rempla ables par l utilisateur Confiez l entretien un personnel qualifi Derive el servicio de rep...

Page 7: ...control is indicated by a dot beside MAN CONTROL in the display External Control The Power Cue Store may also be controlled remotely by a 10 12V analog controller The sub D connector mounted on the r...

Page 8: ...al fade time Global Hold Time To set the global hold time do one of the following o Press ESC which exits configuration mode o Press SCENE TYPE until Hld appears in the display The slider LED flashes...

Page 9: ...ne See Remote Input Device for more information 2 Output the desired scene from any DMX desk or controller 3 Enter a scene number between 00 and 63 using the numeric buttons 4 Press and hold the STORE...

Page 10: ...he scene o Flag the scene as the first scene in a sequence o Flag the scene as the last scene in a sequence Each press of the button will step you through these functions You can abort any option by w...

Page 11: ...in the right hand element of the display In pass through mode DMX data is received and the Power Cue Store is inactive Manual Control Manual control is indicated by a dot in the center of the display...

Page 12: ...ccessed the next fade will be to scene 1 Chase Sequences When a start of chase scene SoC is encountered a chase starts to run according to pre programmed Fade and Hold times Deleted or empty scenes ar...

Page 13: ...to the next valid scene ignoring both Fade and Hold times 3 Enter a scene number in the display You can then use the AUTO button or the slider to advance to the desired scene Fade and Hold times funct...

Page 14: ...ng the current fade or hold signal Power Cue Store then awaits a STEP or START signal o Latching PAUSE suspends a sequence without completing the current operation When PAUSE is released the sequence...

Page 15: ...ss of Data key in this example it outputs scene 00 An example of using external control is shown below In the example the following occurs o DMX data is lost in A The controller invokes the function y...

Page 16: ...r Cue Store waits for a STEP or START signal 5 When a start of chase scene SoC is encountered the chase runs automatically observing programmed fade and hold times On arriving at an end of chase scene...

Page 17: ...1 PC Card 256KB SRAM If the Power Cue Store is in external control mode the memory card is ignored Otherwise when the card is inserted the display shows Crd To Store to Card To store all scenes scene...

Page 18: ...Ln 1 Ln 2 Ln 3 Ln 4 Ln 5 Ln 6 0 1 on 2 on 3 on on 4 on 5 on on 6 on on 7 on on on 8 on 9 on on 10 on on 11 on on on 12 on on 13 on on on 14 on on on 15 on on on on 16 on 17 on on 18 on on 19 on on on...

Page 19: ...n on 41 on on on 42 on on on 43 on on on on 44 on on on 45 on on on on 46 on on on on 47 on on on on on 48 on on 49 on on on 50 on on on 51 on on on on 52 on on on 53 on on on on 54 on on on on 55 on...

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