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A step-by-step discussion of the example follows:

1.

Flash

STEP

, as discussed in more detail in “Remote Input Device”.

2.

Do one of the following:

o

Latch or flash

START 

to begin a sequence, observing the

programmed Fade and Hold times.

o

Flash

STEP 

to move to the next valid scene. Hold times are

ignored but Fade times are observed.

3.

Latch

STOP

to complete any fade or hold already in progress and wait for a

STEP or START signal.

4.

To go to another scene, enter a new scene in the display using the address
lines and flash

STEP

Note the following:

o

Fade times are observed. 

o

While that scene remains selected, STEP has no effect. 

o

If the address lines are switched off, flashing

STEP 

advances you

to the next valid scene.

o

Deleted or unprogrammed scenes are ignored.

o

If an End scene is encountered, any fade or hold already in progress
completes, and Power Cue Store waits for a STEP or START signal.

5.

When a start-of-chase scene (SoC) is encountered, the chase runs
automatically, observing programmed fade and hold times. 

On arriving at an end-of-chase scene (End), the chase loops back to the SoC
scene and continues. The display shows shows the number of the SoC scene.

6.

When scene 63 is reached, the sequence returns to the blackout state and
awaits another STEP or START signal. 

If START has been latched on, the sequence begins again automatically.

NOTE: If at any time

PAUSE 

is latched on, any Fade is frozen. 

If

PAUSE

is released and the same scene is still valid, the fade continues from the

point where it froze. If the scene number has changed, any associated fade will start
from the beginning.

Remote Input Device

External control signals are input via the D-connector on the rear of the Power Cue
Store. A touch panel or any other device giving 10/12V signals is suitable as a
remote input device, provided it supports a combination of latching and flashing
signals. 

Page 

14

Power Cue Store

TM

User Manual

Summary of Contents for Power Cue Store

Page 1: ......

Page 2: ......

Page 3: ...trademarks and trade names may be used in this document to refer to either the entities claiming the marks and names or their products High End Systems disclaims any proprietary interest in trademark...

Page 4: ...r Warranty for Repair It is necessary to obtain a Return Material Authorization RMA number from your dealer or point of purchase BEFORE any units are returned for repair The manufacturer will make the...

Page 5: ...the Fade Time 8 Changing the Hold Time 8 Resetting the Scene to Default Values 9 Deleting the Scene 9 Flagging the Scene as the First in a Sequence 9 Flagging the Scene as End of a Sequence 9 Pass Th...

Page 6: ...qualified personnel no user serviceable parts inside l int rieur de l quipement il n y a pas de pi ces rempla ables par l utilisateur Confiez l entretien un personnel qualifi Derive el servicio de rep...

Page 7: ...control is indicated by a dot beside MAN CONTROL in the display External Control The Power Cue Store may also be controlled remotely by a 10 12V analog controller The sub D connector mounted on the r...

Page 8: ...al fade time Global Hold Time To set the global hold time do one of the following o Press ESC which exits configuration mode o Press SCENE TYPE until Hld appears in the display The slider LED flashes...

Page 9: ...ne See Remote Input Device for more information 2 Output the desired scene from any DMX desk or controller 3 Enter a scene number between 00 and 63 using the numeric buttons 4 Press and hold the STORE...

Page 10: ...he scene o Flag the scene as the first scene in a sequence o Flag the scene as the last scene in a sequence Each press of the button will step you through these functions You can abort any option by w...

Page 11: ...in the right hand element of the display In pass through mode DMX data is received and the Power Cue Store is inactive Manual Control Manual control is indicated by a dot in the center of the display...

Page 12: ...ccessed the next fade will be to scene 1 Chase Sequences When a start of chase scene SoC is encountered a chase starts to run according to pre programmed Fade and Hold times Deleted or empty scenes ar...

Page 13: ...to the next valid scene ignoring both Fade and Hold times 3 Enter a scene number in the display You can then use the AUTO button or the slider to advance to the desired scene Fade and Hold times funct...

Page 14: ...ng the current fade or hold signal Power Cue Store then awaits a STEP or START signal o Latching PAUSE suspends a sequence without completing the current operation When PAUSE is released the sequence...

Page 15: ...ss of Data key in this example it outputs scene 00 An example of using external control is shown below In the example the following occurs o DMX data is lost in A The controller invokes the function y...

Page 16: ...r Cue Store waits for a STEP or START signal 5 When a start of chase scene SoC is encountered the chase runs automatically observing programmed fade and hold times On arriving at an end of chase scene...

Page 17: ...1 PC Card 256KB SRAM If the Power Cue Store is in external control mode the memory card is ignored Otherwise when the card is inserted the display shows Crd To Store to Card To store all scenes scene...

Page 18: ...Ln 1 Ln 2 Ln 3 Ln 4 Ln 5 Ln 6 0 1 on 2 on 3 on on 4 on 5 on on 6 on on 7 on on on 8 on 9 on on 10 on on 11 on on on 12 on on 13 on on on 14 on on on 15 on on on on 16 on 17 on on 18 on on 19 on on on...

Page 19: ...n on 41 on on on 42 on on on 43 on on on on 44 on on on 45 on on on on 46 on on on on 47 on on on on on 48 on on 49 on on on 50 on on on 51 on on on on 52 on on on 53 on on on on 54 on on on on 55 on...

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