
Executing Presets
13
CP-15 Instruction Manual
Executing Presets
Global & Local Presets
Global and local presets are predefined sets of switches that can easily be executed.
Local Presets
A local preset is a predetermined set of switches on a particular virtual matrix that are routed
simultaneously. They are stored in each enclosure’s configuration file and can be executed at any
time. Local Preset will not appear as a submenu option in the Function menu if local presets have
not already been defined. They will also not appear if the system is on a virtual matrix that does
not have local presets.
Local presets are not programmed (defined) at the factory. To program them, use XNConnect (see the
XNConnect Help file) or contact your AMX representative (for contact information, see page 34). Once
the local presets have been defined as part of the configuration file, the new file must be loaded to the
system’s CPU and reloaded to the CP-15 (see page 26).
Global Preset
A global preset is a snapshot of an entire system’s state which enables that system state to be replicated
at a later time. The system state includes all current signal routings (regardless of the number of virtual
matrices involved) and any digital gain and/or volume settings. Before defining a Global Preset, route
the system to the desired state (including audio settings if applicable). A global preset number is
assigned to a system state during runtime using the CP-15 Control Panel (or BCS commands) and is
stored in the switcher’s non-volatile memory. That system state can then be restored at any time by
selecting the assigned global preset number.
Note
:
Global presets cannot be defined (created) in XNConnect.
The CP-15 can store up to 64 global presets. Since the panel can be used to operate different types of
matrix switchers, check the product documentation for any limitations to the number of supported global
presets.
We strongly recommend keeping track of the number used and the system’s routing state for each global
preset. If another system state is assigned a previously used number, the former state will be
automatically overwritten.
Caution:
If the system is reconfigured, global presets may be lost, depending on the method used to
load the new configuration file (see the XNConnect Help file).