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Chapter 16: Adobe Captivate and Other Software Applications
Background changes
Select this option to import background changes, such as keystrokes
and button-down states, into Flash.
Mouse movements
Select this option to import mouse paths and mouse movement into
Flash.
Quiz
Select this option to import all quiz elements into Flash.
Slides as movie clips
Select this option to import slides as movie clips. The contents of the
slide, including background, audio and objects, are contained in the “Slides” layer of the
Timeline.
The following options are in the Slide elements area:
Highlight boxes
Select this option to import highlight boxes into Flash.
Images
Select this option to import images into Flash.
Captions
Select this option to import text captions into Flash.
Animations
Select this option to import animations, such as AVI or SWF, into Flash.
Video
Select this option to import video files into Flash.
Click boxes
Select this option to import click boxes into Flash.
Text boxes
Select this option to import text boxes into Flash.
Buttons
Select this option to import buttons into Flash.
Rollover Captions and Images
Select this option to import rollover captions and rollover
images into Flash.
Zoom
Select this option to import zoom into Flash.
The following options are in the Project elements area:
Audio
Select this option to import any audio files in the Adobe Captivate project into Flash.
End options
Select this option to import end options, such as looping project, into Flash.
Hints
Select this option to include hint boxes with instructions and the hint layer in Flash
(Hints are a Flash feature, not an Adobe Captivate element that is imported into Flash. Hints
are not included in the project SWF file.)
Playback Controller
Select this option to import the playback controls into Flash.
8.
Click Import.
9.
When the import is complete, save the new Flash project (FLA file).
Conversion of Adobe Captivate projects
When you export an Adobe Captivate project into Adobe’s Macromedia® Flash®, the project is
imported directly to the Stage or into the Library as a movie clip. The imported project contains
layers for each type of object and appropriate Flash methods are used to enable any Adobe
Captivate special effects (for example, tweens to move the mouse pointer). The Flash Library
panel shows all objects created for the Adobe Captivate project, organized logically into folders.
Summary of Contents for CAPTIVATE 2
Page 1: ...Using Adobe Captivate Adobe Captivate 2 ...
Page 8: ...8 Contents ...
Page 18: ...18 Chapter 1 Introduction and Installation ...
Page 30: ...30 Chapter 2 Exploring the Workspace ...
Page 70: ...70 Chapter 3 Creating Projects ...
Page 106: ...106 Chapter 5 Adding Audio and Video ...
Page 134: ...134 Chapter 7 Adding Boxes and Buttons ...