ABOUT VOICE EDITlNG
Initialized voice
"Initialized" means that many of the settings are set
to their minimum or most basic value. The initialized
voice will produce the simplest possible sound (a sine
wave) from operator 1.
Broadly speaking, there are two ways to edit voices.
(1) Partially modify an existing voice to create a new
voice.
(2) Create a completely new voice from scratch.
When first learning how to edit voices, it will be easier
to start with method (1). You can modify internal, card,
or preset voices. Remember that the voice you create
can be stored only as an internal voice or card voice.
(It is not possible to store a voice into preset voice me-
mory.)
Note:
After editing a voice, do not forget to store it (see
page 119). If after editing a voice, you select another
voice without storing the voice you edited, your edits
will be replaced by the previous voice data. However,
you can recall the data you were editing by using the
recall function in (see page 117).
When using method (1), enter single play mode and
select the voice you want to edit. When using method
(2), you must first create an “initialized” voice using the
function “Init” (initialize) (see page 117). While editing a voice, you can compare the results of
your editing with the original voice by using the
“compare” function (see page 121).
OPERATOR ON/OFF
Whenever you are editing a voice, the upper left of the
display will show a row of numbers such as “1111”
From left to right, these indicate whether operators 1 – 4
are on ("1") or off ("0"). Operators can be turned on/off
using (operator l), (operator 2),
(operator 3), and (operator 4).
Operator 1 2 3 4
When an operator is turned off, that operator will not
produce a signal. This means that if you turn all four
operators off, there will be no sound at all.
Turning an operator on/off is often useful when you
need to check the sound of just one operator, or check
the effect of an operator that is acting as a modulator.
Note:
This operator on/off function is provided as a con-
venience when editing. It is not possible to store a voice
with an operator turned off. (The voice will be stored
with all operators turned on.) If a certain operator
is unnecessary in the voice you are creating, you can
set its output level to 0 (see page 48).
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Voice Edit
Содержание V50
Страница 1: ...YAMAHA AUTHORIZED PRODUCT MANUAL DIGITAL SYNTHESIZER ...
Страница 2: ...DIGITAL SYNTHESIZER Operating Manual YAMAHA ...
Страница 4: ...DIGITAL SYNTHESIZER ...
Страница 130: ...Initialized performance settings SNGL 4LYR DUAL 8LYR Appendix 125 ...
Страница 131: ...SPLT SEQ4 126 Appendix SEQ8 Initialized voice settings ...
Страница 133: ...MIDI DATA FORMAT SYNTHESIZER SECTION MIDI reception transmission block diagram 1 MIDI reception conditions 128 ...
Страница 140: ...135 ...
Страница 141: ... Table 2 136 ...
Страница 142: ... Table 3 137 ...
Страница 143: ...138 ...
Страница 144: ...139 ...
Страница 145: ...140 Table 4 ...
Страница 153: ...Performance data blank chart You may copy the following chart as a memo sheet for your performance settings 148 ...
Страница 154: ...Voice data blank chart You may copy the following chart as a memo sheet for your voice settings 149 ...
Страница 160: ...YAMAHA VG87090 89 01 1 5 CR R1 Printed in Japan YAMAHA CORPORATION P O Box 1 Hamamatsu Japan ...