
X/Y/Z will run with the F value 880 speed. The speed is the resultant speed. The
motion action is the linear interpolation (start at the same time, stop at the same time).
Subject to the last powered or set coordinates, the X axis will move to the coordinate
30.000 position, the Y axis will not move, the Z axis will move to the coordinate
-16.880 position. After completing the execution, automatically execute the n010 line
action.
Note:
Note:
Note:
Note: Moving
Moving
Moving
Moving in
in
in
in absolute
absolute
absolute
absolute coordinates,
coordinates,
coordinates,
coordinates, if
if
if
if don't
don't
don't
don't want
want
want
want to
to
to
to make
make
make
make the
the
the
the current
current
current
current an
an
an
an axis
axis
axis
axis
movement,
movement,
movement,
movement, that
that
that
that is,
is,
is,
is, only
only
only
only make
make
make
make the
the
the
the other
other
other
other axis
axis
axis
axis movement
movement
movement
movement and
and
and
and maintain
maintain
maintain
maintain the
the
the
the position
position
position
position
of
of
of
of the
the
the
the axis
axis
axis
axis not
not
not
not to
to
to
to change,
change,
change,
change, change
change
change
change the
the
the
the value
value
value
value to
to
to
to ‘‘‘‘--------
--------
--------
--------’’’’ through
through
through
through the
the
the
the Cfm(Confirm)
Cfm(Confirm)
Cfm(Confirm)
Cfm(Confirm)
key
key
key
key on
on
on
on the
the
the
the controller
controller
controller
controller panel.
panel.
panel.
panel.
4
)
CirIntrp(Circular Interpolation): The X, Y axises, in the interpolation way,
clockwise fit the arc curve through the set radius R and the resultant normal velocity
value. The parameters X, Y are the coordinates of the circular arc end relative to the
starting point. Through the positive or negative value of R, the drawn curve can be
determined to the inferior arc(less than 180°) or the major arc (greater than 180°).
Example 1: The controller is powered, quickly move to the X10, Y8 position of the
point A, and then Z slowly moves down -6, and then clockwise draw the circular arc
to the point B, the radius is 5, the circular arc is 1/3 of the full circle,
and then Z
moves up 6, then X,Y return back to program zero.