8
3. Options (203, 205, 207, 209, 211, 213, 215, 217, 219, 221) mean that
a player can be nicknamed the “
killer”
only if he/ she hits the field
Double
.
4. The winner is the player who has deprived the other players of all
their “lives”.
5. The game should be played by more than two players.
Game 24: G24 Killer-Triple (303, 305, 307, 309, 311, 313, 315, 317,
319, 321)
OPTIONS: 303, 305, 307, 309, 311, 313, 315, 317, 319, 321
stand for
the number of the
player’s “lives”.
1. After switching the game on, the display screen shows
“SEL”
, which
means that the player is supposed to choose his/ her segment of
game. The segment that the player hits becomes his/ her segment.
Then the button “
NEXT
” needs to be pressed and the next player
chooses his/ her segment. The game starts when all the players have
chosen their segment of game.
2. When a player hits his/ her segment of the game, he/ she is
nicknamed the
”killer”.
3.
If the “killer” hits his/ her opponent’s segment, the opponent loses one
“life”. The players can check how many “lives” they still have by
pressing the button “SCORES”.
4. If the player nicknamed the
“killer”
hits his/ her segment of the game,
he/ she loses the nickname
“killer”
and loses one “life”.
5.
The “killer” is supposed to hit his/ her opponents’ segments and
deprive them of th
eir “lives”.
6.
If a particular segment has been hit, the sound “Yes” can be heard, if
not, “Sorry” can be heard.
7. Options (203, 205, 207, 209, 211, 213, 215, 217, 219, 221) mean that
a player can be nicknamed the “
killer”
only if he/ she hits the field
Triple
.
8. The winner is the player who has deprived the other players of all
their “lives”.
9. The game should be played by more than two players
Game 25: G25 Shoot Out (HO3, HO4, HO5, H06, H07, H08, H09, H10,
H11, H12, H13, H14, H15)
1. Target number segment is selected randomly. A player has 10
seconds for a hit. Should he fail to hit during that time, he/ she loses
his/ her turn.
2. Points are counted for hitting any segment of the target number
segment:
Hit
Single
scoring segment
– count x 1
Hit
Double
scoring segment
– count x 2
Hit
Triple
scoring segment
– count x 3
3. Hitting the field
Triple
(count x 3) gives the best scores
4.
(H03,H04,H05…H015) are the subsequent game stages. When the
games are over, the winner is the player with the highest number of .
Game 26: G26 Legs over (3, 5, 7, 9, 11, 13, 15, 17, 19, 21)
OPTIONS: 303, 305, 307, 309, 311, 313, 315, 317, 319, 321
stand for
the number of the
player’s “lives”.
1. The board sets a score for the first player at random. The first player
is supposed to achieve with three darts a score higher than the one
generated by the board. If the player’s score is lower, he/ she loses
one “life”.
2. The next player is supposed to achieve a score higher than the score
of the previous player. If the player’s score is lower, he/ she loses one
“life”.
3. A player cannot erase the score. If he/ she presses the button START
or fails to hit the board, he/ she loses a “life”.
4. A player is eliminated after he/ she has lost all his/ her lives. The
winner is the player who as the only one has not lost all his/ her lives.
5. The game should be played by more than two people.
Game 27: G27 Legs under (U03, U05, U07, U09, U11, U13, U15, U17,
U19, U21)
OPTIONS: U03, U05, U07, U09, U11, U13, U15, U17, U19, U21
stand
for the number of the
player’s “lives”.
1. The board sets a score for the first player at random. The first player
is supposed to achieve with three darts a score lower than the one
generated by the board. If the player’s score is higher, he/ she loses
one “life”.
1. The next player is supposed to achieve a score lower than the score
of the previous player. If the player’s score is higher, he/ she loses
one “life”.
2. A player cannot erase the score. If he/ she presses the button START
or fails to hit the board, he/ she loses a “life”.
3. A player is eliminated after he/ she has lost all his/ her lives. The
winner is the player who as the only one has not lost all his/ her lives.
4. The game should be played by more than two people
PACKAGE CONTENT:
- 6 darts, 12 changeable endings
- instruction manual
The equipment label depicting a crossed-out wheeled bin symbol informs that it is forbidden to dispose of waste electrical and electronic equipment together with other types of
waste. In accordance with the WEE directive on waste electrical and electronic equipment, separate waste management processes should be applied for this type of
equipment. The user who intends to dispose of such a product is obliged to return it to an electronic equipment collection point thanks to which they can contribute to its re-use,
recycling, and recovery and, in this way, protect the environment. To do this, contact the sales point where the equipment was purchased or a representative of the local
authorities. Hazardous substances included in electronic equipment can have negative long-term influence on the natural environment and they can also have negative effect
on human health.
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