6
„Aou”
: Master out, the game ends when you hit a
Double
or
Triple
section.
„DiA”
: Double in / Master out, the game starts and ends when you hit
a
Double
or
Triple
section.
„Aio”
: Master in / Master out, the game starts and ends when you hit a
Double
or
Triple
section.
Game 3, 4, 5: G03,04,05 Round Clock (105, 110, 115, 120) /(205, 210,
215, 220) / (305, 310, 315, 320)
1.
105, 110, 115, 120
– all segments are in play.
2. 205, 210, 215, 220
– only segments of
Double
type are in play.
3. 305, 310, 315, 320
– only segments of
Triple
type are in play.
4. Segments from 1-5 (105), 1-10 (110), from 1-15 (115) or from 1-20
(120) need to be hit. The rule also applies to
Double
and
Triple
fields
.
The player who first hits the segments suggested by the board
wins the game.
Game 6: G06 Simple Cricket (Simple 000, 020, 025)
1.
Only segments 15,16,17,18,19,20 and
Bull’s-eye
are in play.
2.
The player who first hits the above specified fields wins.
Hit
Single
scoring segment
– count x 1
Hit
Double
scoring segment
– count x 2
Hit
Triple
scoring segment
– count x 3
VARIETIES:
1.
“000” – segments of the numbers 15,16,17,18,19,20 and
Bull’s-eye
need to be hit. There is no sequence for the hits.
2.
”020” – 20 need to be hit 3 times and then 19, 18, 17, 16, 15 and
Bull’s eye
in the given order.
3.
”025”
Bull’s-eye
need to be hit 3 times and then 15, 16, 17, 18, 19,
20 in the given order.
On the display screen, segment’s identifiers blink, the player who first
switches off all the identifiers wins the game.
Game 7: G07 Score Cricket (E00, E20, E25)
1. Only segments 15,16,17,18,19,20 and
Bull’s-eye
are in play..
2. All the above given numbers need to be hit:
Hit
Single
scoring segment
– count x 1
Hit
Double
scoring segment
– count x 2
Hit
Triple
scoring segment
– count x 3
VARIETIES:
1.
“E00” – any segment of the numbers 15,16,17,18,19,20 and
Bull’s-
eye
need to be hit. There is no sequence for the hits.
2.
”020” – 20 needs to be hit 3 times and then 19, 18, 17, 16, 15 and
Bull’s eye
in the given order.
3.
”025”
Bull’s-eye
needs to be hit 3 times and then 15, 16, 17, 18, 19,
20 in the given order.
4. Three numbers appear on the display screen, a game is over when all
the three numbers are switched off.
5.
On the display screen, segment’s identifiers blink, the player who first
switches off all the identifiers wins the game.
6. When a player hits three times the scoring segment, his/ her score is
open. The score will be recorded if each of the players hits the
scoring segment with all three darts. Points generated by the last
player will be added to the opponents” score.
7. Each of the players has to try to hit the scoring segment.
8. After a segment has been hit three times by each of the players, it is
closed. A player should hit the next indicated segment in order to
make it possible for opponents to collect points.
9. The winner is the player who has the lowest number of points after all
the segments have been closed.
Game 8: G08 Cut Throat Cricket (C00, C020, C25)
1. Only segments 15,16,17,18,19,20 and
Bull’s-eye
are in play.
2. All the above given numbers need to be hit:
Hit
Single
scoring segment
– count x 1
Hit
Double
scoring segment
– count x 2
Hit
Triple
scoring segment
– count x 3
VARIETIES:
1.
“C00” – any segment of the numbers 15,16,17,18,19,20 and
Bull’s-
eye
need to be hit. There is no sequence for the hits.
2.
”020” – 20 needs to be hit 3 times and then 19,18, 17, 16, 15 and
Bull’s eye
in the given order.
3.
”025”
Bull’s-eye
needs to be hit 3 times and then 15, 16, 17, 18, 19,
20 in the given order.
4.
On the display screen, segment’s identifiers blink, the player who first
switches off all the identifiers wins the game.
5. When a player hits the scoring segment three times, his/ her score is
open. The score will be recorded if each of the players hits the
scoring segment with all three darts. Points generated by the last
player will be added to the opponents score.
6. Each of the players has to try to hit the scoring segment.
7. When a segment is hit three times by each of the players, it is closed.
A player should hit the next indicated segment in order to make it
possible for opponents to collect points.
8. The winner is the player who has the lowest number of points after all
the segments have been closed.
Game 9: G09 Double Score Cricket (D00, D020, D25)
If a player wants to
"unlock"
a section, the first dart must hit the
double
section and only then, can you start the game. Other rules are the same
as in Cricket Score.
Game 10: G10 Shove-A-Penny Cricket (P00, P20, P25)
Rules are the same as in the Cricket, sections numbered 15 through 20
and
Bull’s eye
are used.
Each player has to hit a given section three
times before moving on to the next section.
Hitting the
Single
section
– count x 1
Hitting the
Double
section
– count x 2
Hitting the
Triple
section
– count x 3
However, when the player gains more than 3 points, points above 3 are
passed onto the next player. The player, who first scores 3 points in each
section, is a winner. (Note: The game is designed for a minimum of 2
players.)
VARIANTS:
1.
“P00” – you need to hit any section numbered 15,16,17,18,19,20 and
Bull's-eye
. The sequence of hits does not matter.
2.
”P20” – you need to hit 20 three times, and then the following sections
numbered 19, 18, 17, 16, 15 and
Bull’s eye
in sequence.
3.
”P25” – you need to hit
Bull’s-eye
three times, and then the following
sections numbered 15, 16, 17, 18, 19, 20 in sequence.
4. The identifiers of individual sections flash on the display. The player,
who hits all sections first, wins.
Game 11: G11 Scram Cricket
1. Only hitting the following sections numbered 15,16,17,18,19,20 or
Bull’s-eye
counts.
2. The game is designed for two players and it consists of two rounds. In
the first round, player #1 starts first, and player #2 is the next.
3. Players aim to close the sections of the game in sequence. The
section is closed if the player hits it three times.
4. The player, who has achieved the highest number of points after two
rounds, wins.
Game 12: G12 Golf (10, 20, 30, 40, 50, 60, 70, 80, 90)
1. (10, 20, 30, 40, 50, 60, 70, 80, 90)
– select one of these numbers as
the target result. The player, who achieves this result, will be
excluded from the game.
2. The player must hit the dartboard sections numbered 1-18 in
sequence, i.e. in the first round the player hits the section #1, in the
second round the player hits the section #2, etc. If you hit the right
section, you will hear a
"YES"
sound. If you miss the section,
however, you will hear a
"NO”
sound.
3. The player's task is to obtain the lowest score. During your turn (three
throws):
- if your darts fail to hit the target
– you get 5 points, the so-called
"Bad dart"
,
- if you hit the
Triple
section
– you get 1 point, the so-called
“Eagle
dart"
,
- if you hit the
Double
section
– you get 2 points, the so-called
"Bird
dart"
,
- if you hit the
Single
section
– you get 3 points.
The player can choose any of the three darts to finish the round, but only
the last one counts as a result. If a player hits the
Single
section with the
first dart and gets three points, the player can decide whether he/she
wants to continue the game. If, after that, the player misses the target with
any of the other two darts, he/she will get 5 points instead of 3. If any of
the players scores the points decided at the beginning, they are excluded
from the game. If none of the players gets such a result after all 18
rounds, the player who has the smallest number of points - wins.
Game 13: G13 Bingo (132, 141, 168, 189)
1. Sections to be hit are indicated randomly. The player, who hits the
indicated section first, wins the game.
VARIANTS:
1. 132
– hit the following numbers 15, 4, 8, 14, 3 in sequence
2. 141
– hit the following numbers 17, 13, 9, 7, 1 in sequence
3. 168
– hit the following numbers 20, 16, 12, 6, 2 in sequence
Содержание 84855
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