33
Chapter 4 Introduction to Effects and Parameters
Chapter
4
REVERB
This effect adds reverberation to the sound.
COMP (Compressor)
This is an effect that produces a long sustain by evening out
the volume level of the input signal. You can switch it to a
“limiter” to suppress only the sound peaks and prevent
distortion.
Parameter/
Range
Explanation
On/Off
Off, On
Turns the REVERB effect on/off.
Type
see below
This selects the reverb type. Various differ-
ent simulations of space are offered.
Ambience
Simulates an ambience mic (off-mic, placed at a distance from the
sound source) used in recording and other applications. Rather than
emphasizing the reverberation, this reverb is used to produce a sense
of openness and depth.
Room
Simulates the reverberation in a small room. Provides warm rever-
berations.
Hall1
Simulates the reverberation in a concert hall. Provides clear and spa-
cious reverberations.
Hall2
Simulates the reverberation in a concert hall. Provides warm rever-
berations.
Plate
Simulates plate reverberation (a reverb unit that uses the vibration of
a metallic plate). Provides a metallic sound with a distinct upper
range.
Spring
This simulates the sound of a guitar amp's built-in spring reverb.
Modulate
This reverb adds the wavering sound found in hall reverb to provide
an extremely pleasant reverb sound.
Reverb Time
0.1 sec–10.0 sec
Adjusts the length (time) of reverberation.
Pre Delay
0 msec–100 msec
Adjusts the time until the reverb sound ap-
pears.
Low Cut (Low Cut Filter)
Flat, 55 Hz–800 Hz
This sets the frequency at which the low cut
filter begins to take effect.
This lets you cut the low-end component below the set frequency to
create a clear, distinct low end, thereby bringing out the high end of
the effect. When “Flat” is selected, the low cut filter will have no ef-
fect.
High Cut (High Cut Filter)
700 Hz–11.0 kHz, Flat
This sets the frequency at which the high cut
filter begins to take effect.
This allows you to get a mild effect sound by cutting the high-end
component above the set frequency. When “Flat” is selected, the
high cut filter will have no effect.
Density
0–10
Adjusts the density of the reverb sound.
Effect Level
0–100
Adjusts the volume of the reverb sound.
Direct Level
0–100
Adjusts the volume of the direct sound.
Parameter/
Range
Explanation
On/Off
Off, On
Turns the COMP effect on/off.
Type
Compressor, Limiter
This selects whether the compressor or lim-
iter is used.
Sustain (Type= Compressor)
0–100
Adjusts the range (time) over which low-
level signals are boosted. Larger values will
result in longer sustain.
Attack (Type= Compressor)
0–100
Adjusts the strength of the picking attack
when the strings are played.
Higher values result in s sharper attack, creating a more clearly de-
fined sound.
Threshold (Type= Limiter)
0–100
Adjust this as appropriate for the input sig-
nal from your guitar.
When the input signal level exceeds this threshold level, limiting will
be applied.
Release (Type= Limiter)
0–100
Adjusts the time from when the signal level
drops below the threshold until when limit-
ing is removed.
Tone
-50–+50
Adjusts the tone.
Level
0–100
Adjusts the volume.
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