Pressing the zero-key will use the normal cue-preferred zone
When you press the zero-key on the numeric keypad (or click the "Use cue-preferred zones" button
above), no zone hot-key override will take place and instead, the cue will be directed to the place where
it normally is, in accordance with the cue properties.
Some cues will not be rerouted using zone hot-keys
Certain cues will not be routed using zone hot-keys. These include shows made with the QuickTimeline
tool, as well as QuickCaptures and cues which specifically indicated that they did not want to be
rerouted.
Pointing to a cue location
By default, when you drag a cue from the workspace onto the timeline within the QuickTimeline tab, or
when you drag a cue from the workspace onto the QuickCapture tab, QuickShow will create a "pointer
to that cue", instead of using the data within the cue itself. Basically this means that the QuickTimeline
or QuickCapture will capture the
cue location
within the grid and not really the image or picture within
the cue itself. The timeline or capture will show a little "pointer" icon to help indicate that you have
captured a "pointer to the cue".
The little "pointer" icon indicates that this QuickCapture will simply click on cue location 1 within the
"Animals" page. So if you edit that cue later, and completely change the content, then the show or
capture will still trigger cue number 1 -- which may no longer look like the Emu animal.
Forcing the QuickTimeline or QuickCapture to always use the cue data and not the cue location
If you always want the QuickCapture to show the Emu animal, then you can right-click on the cue and
choose
Convert to local cue
in which case the Capture or Show will actually capture the Emu data
itself. In that case you can go ahead and change the cue in location 1 of the "Animals" page, and this will
not affect the QuickCapture later on.
Alternatively you can hold the CTRL key down while dragging cues into the QuickTimeline or
QuickCapture tab, and that will also indicate that you want to make the cue behave like a local cue
instead of a pointer.
Icon indication showing that the cue is being pointed to by another cue
Note that when a cue is "pointed to" by a Capture or Timeline-based show, there is an icon that will
appear within the cue itself, as shown below.
98
Содержание FB3-QS
Страница 1: ...Lasershow Designer QuickShow And FB3 QS User Manual...
Страница 8: ...8...
Страница 35: ...35...
Страница 91: ...Adding an effect and adjusting parameters Quickly accessing often used values 91...
Страница 108: ...108...