
64
●
Confirmation required when overwriting a Memory with REC BUMP or using the
REC task.
●
Effects on Memories don’t flash base values (single DMX frame) before starting
effects.
●
After recording a Library, all Captured Lights have new Library applied so
subsequent recording of cues or memories reference Library.
●
Status bar shows when Pin, Highlight and Lowlight are active.
●
KiNET protocol added.
●
Lights with parts (Intensity and Attributes) were patching wrong part when
specified.
●
Memory numbers moved to top of display (closer to hardware) in PLAY
MEMORIES.
●
New IRGB icon.
●
Working with CONTROL WHEELS didn’t register changes when working in Blind.
●
Position triangle in Light tile larger in SELECT task.