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Insert New Cue Before Existing Cue
Records the current console ‘look’ as a new cue, immediately prior to the
selected cue position. Inserting a cue will not affect adjacent cues.
Insert New Cue After Existing Cue
Records the current console ‘look’ as a new cue between the selected position
and the immediately following cue. Inserting a cue will not affect adjacent cues.
Sometimes the same attribute change or update needs to be made to several cues.
Shift + Record
Press and hold the Shift button, then press the Record button. A list of items
available for update is shown. Choose to update only the current cue, or all cues
back to the last time the selected attribute was changed in the current Playlist.
The Shift + Record combination may also be used to update Libraries, so that the
revised Library will be used wherever it’s already included in a cue or memory. Shift +
Record may also be used to quickly update Memories.
PLAY
PLAY recalls recorded looks, while providing information about the current and
upcoming Memories and Cues. There are five playback views: MEMORY, LEFT
PLAYBACK, RIGHT PLAYBACK, MIXED, and SCHEDULE. The choice of one playback
method does not disable the other methods – faders will still recall stored Memories
even when Left or Right Playback is the selected.
PLAY also allows easy editing of fade times and access to special Cue Actions, by
pressing the Edit button. Touch the “Blind” icon to make attribute changes to existing
Cues and Memories, without those changes being visible onstage.
Memory
The Memories available for playback are shown across the top of the screen, as
indicated by a label and a level indicator. Further Memory Pages are available for
selection from the tool bar. Each Memory Page may hold up to 400 Memories.
Use the associated fader (or its bump button) to recall the desired Memory. Use the
navigation arrows to access other fader banks within the selected Memory Page.
When a Memory location is selected, the location’s outline will turn red and the
Memory’s playback timings and bump button configuration are shown in the information
area below the faders.
To change timings, press the Edit button. Once in Edit, you may also rearrange the order
of the Memories by drag-and-dropping the Memory to a new location. To copy the
Memory, press and hold the Shift Key prior to dragging the Memory to its new location.
To delete a Memory, press the Edit button. Touch the delete icon at the top of the
Memory rectangle. A second delete icon will appear. Touch the second icon to confirm
you want the Memory deleted, or the Cancel icon to back out.