
18
Finding Your Way Around - The Touch Screen
The touch screen has four distinct displays, each corresponding to a specific
programming task: SELECT, CONTROL, RECORD and PLAY. Each task is shown on
the Task Bar at the bottom of the screen. Enter a task screen by touching its icon.
Above each Task Bar is a tool bar, showing the tools available for the active task. Tools
are explained in each task section below.
SELECT
CONTROL
RECORD
PLAY
SELECT is used to choose lights for programming. Pick lights by touching them
individually, multi-selecting with the Shift key, or by using Groups. SELECT also
accesses tools to patch lights into the Fixture Grid, set each light’s DMX start address,
label individual lights and, optionally, associate a light with a specific gel.
CONTROL provides tools to change the intensity, color, position and shape attributes of
the selected lights, and to activate effects. If no lights are selected in the Fixture Grid,
the CONTROL icon will be grayed out (inactive).
RECORD stores lighting looks into Memories or Cues. RECORD also allows specific
lights or their attribute details to be saved as separate Groups or Libraries for reuse.
PLAY recalls stored looks, either through faders (Memories) or Playlists (Cues). PLAY
also provides access to BLIND editing of saved looks and to the editing of the name,
timing and other attributes of Memories and Cues. PLAY>Schedule allows automated
Playlist operation using the clock or astronomical events such as sunset, based on
locale and time, as well as access to Cue Actions.