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Printed on 2019/10/22 16:44
Pos Actn G1 G2 G3 G4
A1 Mutes o*** oooo oooo oooo
A2 x2 1:A1 -:-- -:-- 4:A1
A3 Mutes ooo* oooo oooo oooo
A4 x1 1:A2 -:-- -:-- -:--
A5 x1 1:A3 -:-- 3:A1 4:A2
A6 Jump Pos. A1
This song starts by muting G1's tracks 2–4. (“o” = play, “*” = mute) in song position A1. Then the
actual music begins in position A2 by playing patterns 1:A1 and 4:A1, and they will play twice
(because Action is set to 'x2'). When a group has -:- -, it means “repeat here whatever was done in
the previous song position”. However, even though the previous position for G2 and G3 set muting to
“play all tracks”, there hasn't been a pattern playing in this group previously, so muting or unmuting
has no practical effect, hence nothing will be played in groups 2 and 3.
After the patterns in position A2 have played for the second time, the song will proceed to the next
song position, A3, where there is an operation: some more tracks from G1 are unmuted. In the next
position, A4, it's back to playing patterns again: the pattern in G1 is switched to 1:A2. Group 4 now
has -:–, but because the previous song position was “play all tracks in this group” and there is a
previous song position where 4:A1 was played, 4:A1 will get played here too. Action for position A4 is
set to 'x1' (“play once”), so after the patterns finish, the song proceeds to the next song position.
In position A5 Group 1 switches to a new pattern (1:A3), as does group 4 (4:A2). Also, now Group 3
starts playing a pattern, 3:A1. After they have played once, the song proceeds to the next song
position, A6. There is an operation there, which causes the song to jump immediately to song position
A1, i.e. the beginning of the song. Everything will go as before, but this time group 3 will be playing
3:A1 all the way from the beginning. This is because now there is a “previous song position” for the -:-
- in G3 for song position A1, namely position A5 from the first iteration, where G3 was playing 3:A1.
Besides commands to play a pattern 1–16 times, the possible song operations are:
- End. Loops the previously played song position with patterns in it until the sequencer is stopped
manually or another song position is selected with the GP buttons (turning GPK2 on the SONG page
won't switch patterns). This means you can use 'End' also in the middle of a song, e.g. to jam over the
looped song position as long as you like, and then press a GP button to continue with the
preprogrammed song. As the GP buttons can only be used to select eight different song positions (A1,
B1, C1 etc., up to P1), you have to make sure to start the “post-jamming” sequences at those song
positions; otherwise they won't be selectable. Also, make sure that the “-:–” entries are not messing
up which pattern gets played after manual song position change! Another option is to select the next
song position with GPK2 and then press PLAY to instantly jump to the selected song position.
- x1–x16. plays the current song position 1–16 times before proceeding to the next song position.
- Jump Pos. Jump to the specified song position.
- Jump Song. Jump to the beginning of the specified song.
- Mixer. Dump the specified mixer map. (For details on mixer maps, see section 6.5.)
- Tempo. Change to the specified tempo (BPM), and make it gradually during the given time (Ramp).
Ramp of zero seconds means immediate change to the new tempo.
- Mutes. Mute/unmute the specified tracks. “o” signifies an unmuted track, “*” signifies a muted
track. You can either scroll a GP knob under the entry for all the possible combinations for each group,
or press a Group/Track button and then use the 16 GP buttons to switch mutes on/off for individual
tracks (GPB1–4 control mutes in tracks 1–4 etc.); while the action is “Mutes”, the GP LEDs indicate
whether a track is to be muted or not).