Math.ceil()
449
Math.atan2()
Availability
Flash Player 5. In Flash Player 4, the methods and properties of the Math class are emulated using
approximations and may not be as accurate as the non-emulated math functions supported by
Flash Player 5.
Usage
Math.atan2(
y, x
)
Parameters
x
A number specifying the
x
coordinate of the point.
y
A number specifying the
y
coordinate of the point.
Returns
A number.
Description
Method; computes and returns the arc tangent of
y/x
in radians. The return value represents the
angle opposite the opposite angle of a right triangle, where
x
is the adjacent side length and
y
is
the opposite side length.
Math.ceil()
Availability
Flash Player 5. In Flash Player 4, the methods and properties of the Math class are emulated using
approximations and may not be as accurate as the non-emulated math functions supported by
Flash Player 5.
Usage
Math.ceil(
x
)
Parameters
x
A number or expression.
Returns
A number.
Description
Method; returns the ceiling of the specified number or expression. The ceiling of a number is the
closest integer that is greater than or equal to the number.
Содержание FLASH MX 2004 - ACTIONSCRIPT
Страница 1: ...ActionScript Reference Guide...
Страница 8: ...8 Contents...
Страница 12: ......
Страница 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Страница 54: ...54 Chapter 2 ActionScript Basics...
Страница 80: ...80 Chapter 3 Writing and Debugging Scripts...
Страница 82: ......
Страница 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Страница 112: ......
Страница 120: ...120 Chapter 6 Using the Built In Classes...
Страница 176: ......
Страница 192: ...192 Chapter 10 Working with External Data...
Страница 202: ...202 Chapter 11 Working with External Media...
Страница 204: ......
Страница 782: ...782 Chapter 12 ActionScript Dictionary...
Страница 793: ...Other keys 793 221 222 Key Key code...
Страница 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Страница 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Страница 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Страница 816: ...816 Index...