
314
Chapter 12: ActionScript Dictionary
Camera.bandwidth
Availability
Flash Player 6.
Usage
active_cam
.bandwidth
Description
Read-only property; an integer that specifies the maximum amount of bandwidth the current
outgoing video feed can use, in bytes. A value of 0 means that Flash video can use as much
bandwidth as needed to maintain the desired frame quality.
To set this property, use
Camera.setQuality()
.
Example
The following example loads another SWF file if the camera’s bandwidth is 32 kilobytes or
greater.
if(myCam.bandwidth >= 32768){
loadMovie("splat.swf",_root.hiddenvar);
}
See also
Camera.setQuality()
Camera.currentFps
Availability
Flash Player 6.
Usage
active_cam
.currentFps
Description
Read-only property; the rate at which the camera is capturing data, in frames per second. This
property cannot be set; however, you can use the
Camera.setMode()
method to set a related
property—
Camera.fps
—which specifies the maximum frame rate at which you would like the
camera to capture data.
See also
Camera.fps
,
Camera.setMode()
Содержание FLASH MX 2004 - ACTIONSCRIPT
Страница 1: ...ActionScript Reference Guide...
Страница 8: ...8 Contents...
Страница 12: ......
Страница 24: ...24 Chapter 1 What s New in Flash MX 2004 ActionScript...
Страница 54: ...54 Chapter 2 ActionScript Basics...
Страница 80: ...80 Chapter 3 Writing and Debugging Scripts...
Страница 82: ......
Страница 110: ...110 Chapter 5 Creating Interaction with ActionScript...
Страница 112: ......
Страница 120: ...120 Chapter 6 Using the Built In Classes...
Страница 176: ......
Страница 192: ...192 Chapter 10 Working with External Data...
Страница 202: ...202 Chapter 11 Working with External Media...
Страница 204: ......
Страница 782: ...782 Chapter 12 ActionScript Dictionary...
Страница 793: ...Other keys 793 221 222 Key Key code...
Страница 794: ...794 Appendix C Keyboard Keys and Key Code Values...
Страница 798: ...798 Appendix D Writing Scripts for Earlier Versions of Flash Player...
Страница 806: ...806 Appendix E Object Oriented Programming with ActionScript 1...
Страница 816: ...816 Index...