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Chapter 5: Bitmaps
In addition to Director standard compression, you can use JPEG compression and specify a range
of image quality. If you have Fireworks installed, you can use the Optimize in Fireworks button to
start Fireworks and then dynamically apply compression settings while viewing how your image
looks at those settings. When you determine the most suitable compression level, Director
remembers the settings you established in Fireworks.
To compress a bitmap at the cast member level:
1
Select bitmap cast members or sprites, and click the Bitmap tab in the Property inspector.
If you selected multiple cast members or sprites, the Property inspector displays the
compression setting if it is the same for each selected object. If the compression settings are not
the same, the Compression pop-up menu is blank.
2
Click the Compression pop-up menu, and do one of the following:
■
To compress selected bitmaps using the same settings as those established for movie-level
compression, select Movie Setting. For more information about setting bitmaps at the
movie level, see the information about the Compression tab under
“Changing Publish
Settings” on page 453
.
■
To use the standard Director compression, select Standard.
■
To use JPEG compression, select JPEG, and move the slider bar to the desired level of
compression. The higher the number you specify, the less your bitmap is compressed (that
is, 100 indicates no compression).
Movie Setting is usually the default compression setting, except under certain conditions when
the compression feature is disabled or when Director controls image-compression choices.
For example, when the image is a JPEG, the compression setting defaults to JPEG compression.
You can’t select another compression option.
Similarly, the Compression setting defaults to Standard compression, and you can’t change this
setting when the cast member is any of the following:
•
An 8-bit cast member created in the Paint window
•
A GIF imported as a bitmap with no alpha channel information
•
An 8-bit PNG
•
A linked cast member or a cast member created with script
Note:
If you open a Director 7 movie in Director MX, bitmap cast members are assigned Movie
Setting as the default, and compression settings at the movie level, set in the Publish Settings dialog
box, default to the Standard compression setting. This ensures the movie plays as it did in Director 7.
To compress bitmaps at the movie level:
1
Select File > Publish Settings.
The Publish Settings dialog box appears.
2
On the Compression tab, make a selection from the Image Compression pop-up menu,
and click OK.
■
To use the standard Director compression, select Standard.
■
To use JPEG compression, select JPEG, and move the slider bar to the desired level of
compression. The higher the number you specify, the less your bitmap is compressed
(that is, 100 indicates no compression).
Note:
Director saves your publish settings when you save your movie.
Содержание DIRECTOR MX 2004-USING DIRECTOR
Страница 1: ...DIRECTOR MX 2004 Using Director...
Страница 16: ...16 Chapter 1 Introduction...
Страница 82: ...82 Chapter 3 Sprites...
Страница 98: ...98 Chapter 4 Animation...
Страница 134: ...134 Chapter 5 Bitmaps...
Страница 242: ...242 Chapter 10 Sound and Synchronization...
Страница 274: ...274 Chapter 11 Using Digital Video...
Страница 290: ...290 Chapter 12 Behaviors...
Страница 302: ...302 Chapter 13 Navigation and User Interaction...
Страница 334: ...334 Chapter 15 The 3D Cast Member 3D Text and 3D Behaviors...
Страница 392: ...392 Chapter 16 Working with Models and Model Resources...
Страница 418: ...418 Chapter 18 Movies in a Window...
Страница 446: ...446 Chapter 22 Managing and Testing Director Projects...