6-4
counterclockwise or down
down
-
If your pitch wheel is different, or you want to reverse the relationship, change the sign of the value.
Key-Pressure Bending
Assuming that your MIDI keyboard sends after-pressure information, notes can be specified to bend when played, the range
of the bend depending on the force with which you press the keys. The direction of the bending is specified by the sign of the
range. A positive value means the sound bends up from the played note. A negative value means the sound bends down.
In order to hear the effects of your changes, the .P-BEND parameter in one or more of the layers being played must be set to
Press or Both. There must also be proper MIDI assignment of the key velocity signal from your keyboard to the K150X.
When the display reads .K-BEND, you can set the distance (in semitones) after the played note at which pressing the key will
bend the note. Use the numeric button-pad to enter a value directly and press ENTR, or use INCR and DECR to change the
value by 1 semitone increments.
Change the direction of the bending by changing the sign of the value. The semitone value will be positive for a rising bend
and negative for a failing one.
New programs have their KP-BEND set at +1 ST by default.
Soft Pedal
The soft pedal acts as an attenuator to control the loudness and timbre of notes. This parameter is an unsigned value (in
decibels) which sets the range of the soft pedal. Note that if the soft pedal is assigned to a MIDI switch controller, it will take
on the values 0 (when OFF) and the maximum pedal range (when ON).
When the display reads .SFT-PDL, you can adjust the timbre range over which the sound will be diminished when the pedal
is pressed
±
30dB. Use the numeric button-pad to enter a value directly and press ENTR or use INCR and DECR to change
the value by 1 decibel increments.
Left and Right Split Points
When a program is first defined, the center region is defined as being the full width of the keyboard. Left and right regions
are created by defining left and right split points for the center region, which essentially shorten the center region on either or
both sides. That is, the left and right split points delineate the lower and upper bounds of the center region.
Keyboard events which occur below the left split point are routed to the left region; events which are above the right split
point are routed to the right region. Each region can be given its own distinct layers, allowing the keyboard to be divided
into up to three different voices of arbitrary keyboard width.
Setting the Split Points
Select each split point individually when the appropriate display is visible. For the left split point, the display is
number
.L-SPLIT
current note
and for the right split point, the display is
number
.R-SPLIT
current note
number is the program number being edited, and current note is the keyboard position of the appropriate split. current note
will be flashing. In a program without a current left-hand split, the left-hand split is defined to be C in the 0 octave (the
bottom most keyboard key). C0 would be flashing. In a program without a current right-hand split, the right-hand split is
defined to be C in the 9th octave (the top most keyboard key). C9 would be flashing.