7-1
The Region Editor
With the Region Editor, you select the region of the active program which you want to work in. When the Layer Editor is
selected, the editable layers will be those of the selected region.
Technically, all programs have 3 regions. It is possible, however, to define the split points (in the Program Editor) such that
they are outside the range of the MIDI keyboard or controller you are using. For example, there are MIDI values for notes
from C in the 0 octave, to B in the 9th octave, but even a "full" range, 88-key piano keyboard goes only from A in the 0
octave to C in the 8th octave, as shown in Figure 7- 1.
Key
C0
C1
C2
C3
C4
C5
C6
C7
C8
B9
12
24
36
48
60
72
84
96
108
119
MIDI Number
Figure 7-1. MIDI Numbers of C Keys.
Therefore, it is possible to select a region and edit its layers even though you can’t play it because no part of the actual
playing keyboard has been assigned to it.
Using the Region Editor
1.
Enter the Region Editor by pressing EDIT CANC. The regions edited will be those of the currently active program. To
edit the regions of another program, you must first select it to be the currently active program, and then press EDIT
CANC. The display will show:
P
n
.CNTR LYRS
r
where n is number of the current active program, and r is the number of layers currently defined for the region.
2.
Select a region to work on by using INCR, DECR, NEXT, or PREV, or select it using buttons 1, 2, or 3, corresponding
to "left", "center", and "right", and press ENTR.
Display Reads
Region
Region Number
.LEFT
left region
1
.CNTR
center region
2
.RGHT
right region
3
Additional information is given on the right side of the display on the number of layers in that region. The right side of the
display can read "0 LYRS", meaning that there are currently no layers defined, or it can read "LYRS n", where n is the
number of layers currently defined for that region. See the Layer Editor chapter for information on creating sound layers.
F1, F2, and F3 in the Region Editor
F1 deletes the selected region. You will be prompted before the region is deleted.
F2 copies the region in a storage buffer. You can then use F3 to insert that region somewhere else.
F3 replaces the selected region with the region stored in the storage buffer with F2 .