CHAPTER 16
CMA: Warp Editor
DLHD Digital Light User Manual
259
Adding Geometry to Mesh
If there is a hole in the mesh, and details need to be created. Faces can be added inside the warp
editor. Using the example mesh below, we can illustrate ways to add faces.
By using Shift + Right Mouse Click geometry can be added and the location is determined in
multiple ways. 3 points are always needed to determine a new face.
1. By selecting 2 points the face will be created between those two points and the third point
will be inferred at the location of the mouse pointer.
Содержание DLHD High Definition Digital Light
Страница 8: ...viii DLHD Digital Light User Manual...
Страница 66: ...CHAPTER 5 DMX Programming Basics and Quick Start 44 DLHD Digital Light User Manual...
Страница 74: ...CHAPTER 7 Graphics Engine Overview 52 DLHD Digital Light User Manual...
Страница 128: ...CHAPTER 12 Global Functions Collage Generator 106 DLHD Digital Light User Manual...
Страница 226: ...CHAPTER 13 Effect Mode Options Descriptions 204 DLHD Digital Light User Manual...
Страница 230: ...CHAPTER 14 Synchronizing Content 208 DLHD Digital Light User Manual...
Страница 284: ...CHAPTER 16 CMA Warp Editor 262 DLHD Digital Light User Manual...
Страница 318: ...APPENDIX C Safety Information 296 DLHD Digital Light User Manual...