DLHD Digital Light User Manual
69
Chapter 10:
Graphic Functions: Rotation, Position, Scale
You can independently control each Graphic Object’s rotation direction and
speed; along with its position and scale in X, Y, and Z axis directions.
The parameters described in this chapter are set for each Graphic Object you define.
Parameters for composite image rotation, position and global scale are described in
Chapter 11: Global Functions.
NOTE: The suggested default DMX values given for each parameter are
recommended to build libraries that provide the easiest and most
reliable content selection, rendering and output.
Rotating a 3-D Object
The Rotation parameters for each object control 3-D object rotation with 16-bit precision.
You can rotate a 3-D object up to 720° in either a clockwise or counterclockwise direction
around the X, Y and/or Z axis.
NOTE:
Remember that rotation changes could affect an object’s
relationship to other objects.
When you rotate an object, you are rotating it around the selected axis. X Rotation produces
the effect of a top-to-bottom flip. Y Rotation produces a left-to-right flip. Z Rotation causes
a circular motion.
X Rotation
Rotates image
about the X axis
Y Rotation
Rotates image
about the Y axis
Z Rotation
Rotates image about
the Z axis
Содержание DLHD High Definition Digital Light
Страница 8: ...viii DLHD Digital Light User Manual...
Страница 66: ...CHAPTER 5 DMX Programming Basics and Quick Start 44 DLHD Digital Light User Manual...
Страница 74: ...CHAPTER 7 Graphics Engine Overview 52 DLHD Digital Light User Manual...
Страница 128: ...CHAPTER 12 Global Functions Collage Generator 106 DLHD Digital Light User Manual...
Страница 226: ...CHAPTER 13 Effect Mode Options Descriptions 204 DLHD Digital Light User Manual...
Страница 230: ...CHAPTER 14 Synchronizing Content 208 DLHD Digital Light User Manual...
Страница 284: ...CHAPTER 16 CMA Warp Editor 262 DLHD Digital Light User Manual...
Страница 318: ...APPENDIX C Safety Information 296 DLHD Digital Light User Manual...