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D.
Addendums
As a quick guide, this addendum lists what's new after V.1.02A (July 17 2016) then V,1,03A (Aug 31 2016) then
V.1.04A (Sept 21 2016) and the manual has (hopefully) been updated to match new features and/or behaviors.
* The newest version at this time is 1.04A.
Features and Updates include:
Stutter Mode
This is a fun stereo mode that was added to the Core recently, and is basically sample Address manipulation via
two control knobs, Start (for Right channel) and End (for Left channel). There is also a "Fine" mode for amazing
Grungification of samples playing, or live samples still being recorded (as in echo).
To enter Stutter Mode, just press and hold P.SEL for > 1 second. Both Red PlayFX LED's will come on indicating
stutter mode. Adjusting the knobs will overlay a binary number, selected by you (1 of 256) onto the sample pointer.
This will cause small loops in the flow of the sample, hence the logical name "Stutter".
Larger binary weights will be indicated by the blue GM LED, and it's best to hear the effect rather than explain!
There is also a "Fine" mode, that is a bit different. Just tap the P.SEL button to toggle to Fine (The 2 LEDs flash)
It logically Exclusive OR's the lower address creating very tiny loops in the flow, which creates aliasing and
degradation in the sample, which is particularly great with percussion. This can be echo'ed as well.
Stutter will work in any mode, during Slice play, even PlayFX (but the controls will be taken over by PlayFX)
To exit Stutter, just hold P.SEL again for > 1 second. See Section VII. B. (pg.36) for more on stutter
Mode hold to toggle RateLock
The Mode button can be held to toggle into/out of RateLock, so preferred power-up setting only needs to be set
once. See Sect. VII. C. on page 37
RateLock Clocking in Echo Mode
Now Clocking an Echo/Delay can be accomplished without shifting the sample rate around! While set to RateLock,
the sample rate stays at 48Ks/s but the clock will sync be stretching or shortening the echo length. The Rate knob
becomes a clock divide/multiply of your ClockDiv setting that updates in sync. See Sect. VII. C. on page 37
PlayFX during 1-shot
While PlayFX worked with 1-Shot (Slice LOOP off) Slice play before, it now will also 1-shot the present Slice
when triggered by the same or a different source when PlayFX LOOP is off.
For manual triggering, while 1-shot slices are playing, it "arms" to PlayFX the next Slice that is triggered! This
"arming" also works with triggered Slices with Slice LOOP on.
If PlayFX LOOP is left on, selecting GATE input will control the PlayFX as usual. See page 35 for more.
Footswitch Type Setting
The Footswitch inputs can be set to work with an inverted (normally closed) footswitch. See Settings section for
how to change this setting. *When selected this way, selecting REC T/F/C or PlayFX T/F/G may trigger if no
footswitch is plugged in as "open" becomes the on state. I am trying to resolve this issue.
EQ bipolar/unipolar modes indicated
The EQ button hold to switch from bipolar (default) to unipolar mode now indicates it's present state:
Bipolar is shown as the EQ band Red and Blue LEDs simultaneously
Unipolar is shown by just the Red EQ band LED.
The RGB LED follows suit. The knob should be turn through last position when modes changed as it will be in a
different position on the EQ band scale.
Blend activated by hold EQ button when all bands on bug fixed.