Adjusting
Remark: it is not possible to work with merchandise that contains magnetic materials
because of the permanent magnetism of the axe.
This will stick on the axe!
After you choose the correct claw for the merchandise, you can do as follows:
Go to the menu “CLAW SETTINGS”.
Start with the setting “pick up power…..70%” and “retaining power…..35%” (default settings)
First adjust the “retaining power “ like this:
•
Hold the merchandise in the claw, and press de test button.
•
The claw will close
•
Adjust the power in a way that the merchandise slips out the claw.
•
Increase the retaining power with the “+” button and decrease the retaining power
with the “–“ button.
•
Be aware that this is only approximately. You will see that you still have to adjust a bit
when you are playing.
Adjust the “pick up power” like this:
•
Start with the double of the retaining power.
•
Hold the merchandise in the claw.
•
Press “test” and the claw will close.
•
The claw has to hold the merchandise easily otherwise you have to increase the
pickup-power a little.
Remark:
We advise you not to use the maximum pickup-power if it’s not necessary.
If you use only the power you need you will have a nice game.
Than adjust the ”pick up time”:
•
This time indicates how long the pick up power keeps on. After this time the pickup
power turns over to retaining power.
•
You can adjust with this setting how high the merchandise may be picked up before it
drops.
•
By enabling “random pick up” the pick up time will
increase
with a random time
between 0.1 and 0.5 seconds. If you want to use this option, adjust the crane without
this option. If you have the correct pickup-time, than decrease the pickup-time with
0.5 sec and activate this function, F. ex. if the pickup-time is adjusted to 1.2 sec, than
it will be increased with 0.5 sec. We than activate this function. The pickup-time will
now fluctuate between 0.7 and 1.2 sec.
•
Each game will be different like this. The merchandise falls down on different
moments/heights.
It is important to play several games. That way you can see if the crane is adjusted to your
wishes. You can use “test normal game” (basically the merchandise may not be won) and
“test pick up game”(basically the merchandise will be won) for this. Most of the games have
to be played with “ test normal game”, because basically you may not win. This is the most
important way to check if the desired game is achieved.
There will be no wins registered during these test games, neither has this influence on the
counters or regulator. You can also change the value of the claw power immediately and
follow the change between “pick up” and “retaining power” on the information line “Indicator”.
15
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Страница 127: ...Refer to digital version for part datasheets...