Bill / token values
bill 1 value:
value of a bill
bill 1 indic:
the indicated value of a bill
bill 2 value:
value of bill/ coin/ token
bill 2 indic:
the indicated value of a bill/ coin/ token
bill 3 value:
value of bill/ coin/ token
bill 3 indic:
the indicated value of a bill/ coin/ token
meter divider:
the value of a pulse to the mechanical
counters
F.ex: if ‘1’ is marked, then 1 pulse will be given to the
counters by each Euro. The amount you see will be the amount in Euro.
BILL/TOKEN VALUES
bill 1 value 5.0
bill 1 indic 5.0
bill 2 value 10.0
bill 2 indic 10.0
bill 3 value 0.1
bill 3 indic. 0.0
meter divider 1.0
The
indicative value
is only important for the mechanical counters and the cashboxes.
F.ex. When “bill value” is adjust to 5.0 (a 5 Euro note) and you adjust bill indic. to 1, than 5
Euro will be counted for the payout regulator and accounts, but in cashboxes and mechanical
counters only 1 will be counted. You now directly the number of bills without taking cares of
the value.
Bill 1 is always a bill (channel 7), for bill 2 and 3 you can choose between a bill, coin or token.
To make the difference between this, you have to adjust the value on 0 for coins or tokens,
then it will be automatic be counted the coin meter. If you set a value here, than it will be
counted to the bill meter.
Game settings
game time:
the maximum playtime. This time starts from
the moment that the first move is made.
GAME SETTINGS
game time 30s
4 directions ON
commande mode 0
carriage jump ON
play w nudges OFF
return diagonal ON
stop and drop 0
smart detector ON
credit limit 25
money-in limit 14.0
4 directions:
to make the distinguish between
pushbuttons (off) and joystick (on)
commande mode:
to change the command mode of the
gantry, depending on the position of the price hole
(standard = 0).
carriage jump:
the gantry can start at a programmed
point. From this point on you can play (only for joystick).
Programming the start point of the gantry:
•
Place the cursor on the line “carriage jump” and press
“T”.
•
Place the gantry manual or by means of the joystick on the desired place and press the
fire button.
•
The gantry will come back and the start position of the gantry is adjusted.
play with nudges:
with this function you can play forward several times but only once side
wards. (only for pushbuttons).
return diagonal:
If this function is turned on, the gantry returns diagonal instead of a
traditional return.
stop and drop:
here you adjust how far the claw goes down before it opens. At 0 the claw
opens directly when it arrives at the start position.
smart detector:
when this option is switched off, the detector will be taken into account.
When it’s switched on, there will only be detection when the crane is active.
credit limit:
coin and bill acceptor will be disabled when you reach this limit. If you go under
this limit, the coin and bill acceptor are again enabled.
money in limit:
coin and bill acceptor will be disabled when you reach this limit. You have to
play all credits before it will be enabled again.
11
Содержание Big One X-treme
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Страница 113: ...refer to machine manual...
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Страница 127: ...Refer to digital version for part datasheets...