Working with Media Files
Page 44
Media in a Timeline Sequence
Either drag a Media File from the Resources tree or add a Media File using the
toolbar button.
A Timeline Sequence will show a “film-strip” of the media length. In addition to the media length, the
following optional visuals will be displayed:
•
Start Offset – Shown as a grey portion at the start of the media
•
Sync Delay – Shown as a pink highlighted portion at the start of the event
•
Media Playback – Shown as a blue portion of the media
•
End Offset – Shown as a grey portion at the end of the media. The controller will send a stop
command to the device at the first frame of the end offset.
Synchronizing Media with other Events
Media Events will automatically snap to the frame where playback will begin. This is different from
normal Events that, when snapped to a marker, will move relative to each other.
To synchronize multiple events:
1.
Add a marker to the timeline or place the current time marker at the desired start location
2.
Hold shift and select each event that you would like to synchronize. You may select any
combination of normal events and media file events.
3.
Drag the selected events to the marker and all selected events will align themselves to begin
playback at that exact time. You may notice that events with a pink “sync delay” begin earlier
than the marker location. This is because WinScript has calculated when the command to play
must be sent to the device in order for playback to begin at the desired location.
Scrubbing (jump within) Media Files
Some devices, such as the Alcorn McBride Inc. Uncompressed Binloop, have commands that can begin
playback at any offset from the start of the media. When a sequence is running, Devices that support a start
offset will automatically scrub (jump to) the current sequence time. The sequence time can be changed
using the “Set Seq Time” event, by clicking the Timeline header while connected to Live Mode, or by any
changes to SMPTE timecode whether the controller is generating or reading from an external source.
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