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Setting up the Desk for Programming

1

Set ALL faders at zero, set Grand Master to
full.

2

Turn the Mode switch to Program. Program
light will come on.

3

Push the Master A fader to full.

4

Check memory Page is showing ‘1’.

Programming a Memory

1

Select the memory Page required using the
page ‘+’ and ‘-’ controls.

2

Press the Flash/Preview button to select the
memory (1-24) that you wish to program. The
Preview lights will show any previously
programmed scene; the Preview light of the
memory selected will flash slowly and the
Page display will change from 1 (for example)
to P1, a reminder that the page selected is
being previewed.

3

Set up a scene on the Outputs using Preset
A, other Memory Masters or a static Step
from an Effect Pattern.

4

Briefly press the Program  button to record
the output levels in to memory. The new
memory is immediately displayed on the
yellow Preview leds, to verify that this
information has been recorded.

5

Repeat steps 1 to 4 to program additional
memories.

Clearing a Memory

1

Select a memory to be programmed or
program a new memory as described above.

2

Set the Grand Master down to zero.

3

Briefly press Program to clear the memory by
storing a scene with all levels at 0. Any
preview lights that were on go off.

Blind Programming

This is possible using the Level Match feature
described on page 11.

Editing (Using Level Match in Program)

1

Set up and record a scene in memory. Leave
the desk in Program.

2

Move all faders to 0, leave Grand Master at
10.

3

Press the memory Flash/Preview button of
the memory you want to edit and hold it
down until the Preview lights flash to preview
the scene that was recorded.
The channel Preview lights will flash quickly
on any channels where the channel level on
Preset A needs to be decreased to match the
programmed level. The channel Preview
lights will flash slowly on any channel where
the channel level on Preset A needs to be
increased to match the programmed level.
To see the level on the output leds / dimmers
move the Master A to full.

4

To edit any channels, adjust the appropriate
Preset A channel fader until the associated
channel Preview light is on continuously.
Be careful! When the Preset A fader level
is at the recorded level, the fader ‘catches’
the level and then has LIVE control.

5

Now move the fader to the required level.
The preview light is still on continuously, this
shows the fader and memory are at the same
level. The memory has now been edited -
simply cancel Level Match by pressing the
Flash/Preview button once.

HINTS

*

Programming Appears Not To Work

Check that the Grand Master and Master A are up to full,
since with Master A at zero, a blank memory will be
programmed. Simply fade up the Grand Master or Master A
and reprogram the memory.

*

The scene recorded is not the scene that was
wanted.

Check that none of the Memory Masters or the Effects Master
were up whilst you were programming. If any of these
masters were on, this will be shown on the Output Lights and
the memory that will be recorded will be the mixture of levels
set by Preset A and levels set by the Memory Masters that
were up. This is an essential feature of the desk.

*

Reprogramming a Memory

If the memory chosen is not empty (shown by the preview
lights coming on), pressing the Program button will overwrite
any previous information with the current settings of Preset A;
the old memory will be lost.

*

Changing the Memory Selected

To change the memory that you have selected within a Page,
simply press another memory Flash/Preview button. To
remove the memory preview information from the Preview
lights in Run, press the Flash/Preview button of the memory
once again.

*

‘PC’ in the Page Display

When ‘PC’ is shown (Preview Ch), this means that ‘Ch’ was
showing in the Page display when the memory was selected.
Pressing the Flash button again will return the display to ‘1’ or
using the Page +/- buttons will move to the correct Page
required.

*

Flash Function

In Program Mode the Flash Function is disabled.

*

Page CH:

Is a preprogrammed memory page where Memory Master 1
is programmed with Channel 1 and Memory Master 2s is
programmed with Channel 2 etc.

p9/4

Programming the Memory

7359700/p9/4

Page 9

Summary of Contents for Lightmaster XLS

Page 1: ...Lightmaster XLS Manual...

Page 2: ...any other purpose It should be used by or under the supervision of an appropriately qualified or trained person only E OE Zero 88 Lighting Ltd 1998 Zero 88 Lighting Ltd Usk House Llantarnum Park Cwmbr...

Page 3: ...g an entire Sequence 13 Audio Effects Programming Programming the Audio Effect 14 Editing a Step in an Audio Effect 14 Clearing an Audio Memory 14 Effects Operation Effect Operating Controls 15 Previe...

Page 4: ...e 27 MIDI Setup Out Mode 27 Notes MIDI Setup In Slave 27 Auxillary Memory 28 Note Numbers to Preset C fader chart 28 Advanced MIDI Programming Advanced MIDI In MIDI setup In Mode 29 Memories from a ke...

Page 5: ...tput channels in a variety of ways The Master controls provide overall control of the entire desk The Presets offer manual control of individual channels The Memory section allows storage and retrieva...

Page 6: ...Memory Masters NOTES Flash Functions Off Flash Buttons do not function Flash Pressing a Flash Button will cause the channel memory or effect to be mixed in to the current outputs Solo Pressing a flash...

Page 7: ...are flashed If Flash Function is set to flash OUTPUT LIGHTS Brightness indicates current channel output FADE TIME Sets the time for a scene to fade in or out when changed by Master A or B NOTES Maste...

Page 8: ...r Soloing to a Channel 1 Change the Flash Function to Solo 2 Press one or more individual channel Flash buttons This time the channels selected have come on to the level set by the Grand Master with a...

Page 9: ...ry Page to be programmed PROGRAM Records levels currently output to memory PRESET A Sets individual channel levels for programming FLASH PREVIEW BUTTONS Select one of the 24 memories on each Page to b...

Page 10: ...dimmers move the Master A to full 4 To edit any channels adjust the appropriate Preset A channel fader until the associated channel Preview light is on continuously Be careful When the Preset A fader...

Page 11: ...called Page Overlay The operation of this feature is shown by the slow flashing of the appropriate Preview light This indicates that the scene being output is not the scene associated with the curren...

Page 12: ...Page Overlay 1 Set memory Page to 1 and program Memory Master 1 with a scene 2 Set memory Page to 2 and program Memory Masters 1 and 2 with different scenes 3 Set the Mode to Run and Memory Page to 1...

Page 13: ...l of each audio memory in the set is modulated according to the sound level in four harmonic bands Bass Low Mid High Mid Treble For Ripple sound as the sound level increases the level of audio memory...

Page 14: ...ffect Playback 1 becomes Live See NOTE P13 4 4 Fade the required individual Preset A fader s up until the associated preview light on each channel has stopped flashing then under live control set the...

Page 15: ...Pattern Display fade Master A to Full 2 Press the Effects Preview button to observe the output of the A1 audio memory on the preview display 3 Press the Add Step or Go button to select the audio memo...

Page 16: ...lay If say 2 5 and 7 are programmed 2 will be displayed and only 2 5 7 or A may be selected Pressing and together takes you to Pattern 1 in Run Mode to the first pattern that has been programmed Audio...

Page 17: ...o button wait 1 second press the Go button again The Pattern will now run with 1 second steps on the preview lights Press the Go button again twice with a 2 second gap The pattern is now running with...

Page 18: ...o 180 seconds PREVIEW Selects the Auxiliary Colour Control section for Previewing or Programming PRESET A Is used in Program Mode to program Auxiliary memories Notes Auxiliary outputs The output from...

Page 19: ...Lightmaster XLS Makes this very simple 1 All faders down Grandmaster and Master B up to full Program Mode 2 Select Memory page CH If any other page is selected previously programmed scenes can be acce...

Page 20: ...Set the Dimmer Memory Masters as required 4 Set the Flash Function to Preview 5 Press the Auxiliary Control Preview The red Auxiliary Preview lights come on for those channels recorded above 5 6 Pres...

Page 21: ...eft in the desk when the desk is switched off as there is a risk that the battery in the card will run down more quickly The same card is used for the Sirius 24 Sirius 48 and Lightmaster XL but the in...

Page 22: ...nnels 1 to 24 and Auxillary channels are patched 25 to 48 The Default for Patch two is dimmmer ch 1 Aux ch 1 dimmer ch 2 Aux ch 2 etc These defaults are reloaded by the Super User Reset operation DMX...

Page 23: ...of seconds The Memory Page display du will flash slowly as transfer takes place All existing memories and set up information in the secondary desk are completely overwritten Pressing the GO button a...

Page 24: ...ry Masters The XL is limited to its original Specification E G 1 Effects Master and no Auxiliary control Number of Linked Desks The number of desks that may be linked is not defined The exact number w...

Page 25: ...nts have voices such as Piano Harpsichord and so on Changing these clearly changes the type of sound that is played When a voice is changed a signal called a Program Change is sent on the Transmit cha...

Page 26: ...its Memory Number How this is done depends on which Mode the desk is in at the time MIDI in different XLS modes The Lightmaster XLS responds to MIDI data in different ways in different ways depending...

Page 27: ...t so that the first note on your key board drives the first XLS output channel With Shift and Colour Note Number set to and note number set to any thing but the C Preset Page 0 will be controlled by t...

Page 28: ...xt white note up or the previous white note The step number display shows up or dn for the three different settings Default is Brilliance Sets a padding value used for non velocity sensing keyboards t...

Page 29: ...16 17 18 19 20 21 22 23 24 note number of first key Note number e g 36 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 e g 60 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76...

Page 30: ...Auxillary memory It is possible to drive more than one XLS at a time either on the same MIDI channel or on a different MIDI channel What to send to an XLS Up to 24 Memory Numbers can be output from t...

Page 31: ...Press Go until it shows 1 Alternatively press Add Step and Delete Step together Program Change Notes Not all keyboards send the same Program Change numbers as they appear on the Keyboard voice list ch...

Page 32: ...48 49 to 72 73 to 96 97 to 120 121 to 144 Bank Select 1 1 2 to 23 24 49 50 to 71 72 73 to 96 97 to 120 121 to 144 145 to 168 Bank Select 2 1 2 to 23 24 73 74 to 95 96 97 to 120 121 to 144 145 to 168...

Page 33: ...mode The receiver may either operate in Mode 1 All channels of Midi data accepted This is set following a Super User Reset Mode 3 Only a single channel of Midi data accepted Transmitted Note On Note O...

Page 34: ...s to proceed despite the fault and those that prevent the desk working completely Faults that allow desk operations to continue Display Page Step No Chaser frame memory recovery failed Faulty Eprom An...

Page 35: ...ber indicates that a Midi Program Change has been received System Exclusive Status message shown in the Page Display Either a System Exclusive Command has been received and not accepted Or an attempt...

Page 36: ...e from Radio Shack Tandy as their Cat No 23 168 00 293 00 Gooseneck Light 00 140 00 Mains Conditioning Unit MCU This prevents very noisy mains supplies from corrupting the Lightmaster XLS memories Lim...

Page 37: ...User Notes p36 4 User Notes Page 36 7359700 p36 4...

Page 38: ...Zero 88 Lighting Ltd Usk House Llantarnam Park Cwmbran Tel 44 0 1633 838088 Gwent Fax 44 0 1633 867880 NP44 3HD Web www zero88 com U K E mail sales zero88 com 24Hr Answer Phone...

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