21
The PLAY Mode
The PLAY mode is initially selected when the FS1R power is turned on, and can be selected from any other mode by
pressing the [PLAY] button. This mode allows performance setups and voices to be selected and played, and thus
is the mode you’ll normally use when playing the FS1R. The PLAY mode also provides access to several important
performance parameters including volume, panning, etc. The PLAY mode actually has two control modes —
PERFORMANCE and PART ASSIGN — which provide access to different sets of parameters, as described below.
But first let’s take a quick look at how the FS1R voices and performance setups are organized.
Performance & Voice Organization
Performance Combinations
Normally when you play the FS1R, you’ll be playing a “performance combination” consisting of anywhere from one
to four “parts.” Each part can be assigned a voice, and has a number of parameters which define the “mix” of all
parts used in that performance combination. The FS1R has a total of four performance memory banks, each
containing 128 performance setups (a total of 512 performance setups). The contents of each bank are summarized
in the chart below:
Performance combinations are selected and played in the PERFORMANCE PLAY mode (page 22).
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Edited performance setups can only be stored to the INTERNAL performance bank.
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The factory preset INTERNAL performance setups can be restored by using the Initialize Factory Set function described on page 78.
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Refer to the separate “Data List” booklet for a complete listing of the FS1R performance setups.
Voices
As mentioned above, each FS1R performance combination can have anywhere from one to four “parts.” A single
voice can be assigned to each part. The FS1R includes a total of 12 voice banks (a total of 1,536 voices), described
in the chart below:
Voices can be selected and assigned to performance parts, played individually, and otherwise set up for use in
performance combinations via the PART ASSIGN mode (page 24).
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Edited voices can only be stored to the INTERNAL voice bank.
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The factory preset INTERNAL voices can be restored by using the Initialize Factory Set function described on page 78.
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Refer to the separate “Data List” booklet for a complete listing of the FS1R voices.
INTERNAL
PRESET A
PRESET B
PRESET C through
PRESET K
The INTERNAL bank has 128 memory locations in which voices you have edited can be stored and easy recalled for use as required.
When the FS1R is initially shipped the INTERNAL voice bank contains the Init Voice.
The PRESET A and B banks each contain 128 preset voices which have been created to take advantage of the advanced musical
capabilities of the Formant Shaping synthesis system/FM synthesis.
These 9 banks contain a selection of FM voices originally used in the ground-breaking Yamaha DX-series synthesizers.
INTERNAL
PRESET A
PRESET B
PRESET C
The INTERNAL bank has 128 memory locations in which performance setups you have edited can be stored and easy recalled for
use as required. When the FS1R is initially shipped the INTERNAL bank contains the same data as provided in the PRESET banks.
The PRESET A and B banks each contain 128 preset performance setups which have been created primarily to be played via a
keyboard or other standard MIDI controller.
The PRESET C bank contains 128 preset performance setups which have been created to provide maximum expressive capability
when used with the Yamaha G50 Guitar MIDI Controller. Please note that the maximum MIDI receive channel for these voices is “6”,
and the pitch bend range is -12 … +12.
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Summary of Contents for FS1R
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