DMXCreator
Manual
Doc. V2.3 VXCO Lighting Systems © 1998 - 2016
82
Half Size
-Size of field is cut in half.
Pan/Tilt 16 Bit
-For fixtures with 16Bit pan/tilt resolution (2 channels per axis).
Inverted
-For special fixtures, pan/tilt axes are inverted.
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Color Button:
Creates buttons for color selection. The color can be specified for each button,
according to the colors available of the fixture. The color selected for the button also serves as
reference for the 3D Visual Emulator. Channel number, as well as DMX value must be entered for
each color.
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Picture Button:
Creates buttons with pictures (gobos) or text. Small Bitmap pictures (size according
to button dimensions) can be loaded to buttons. Format: BMP file, 16/256 colors, around 20X20
pixel. Channel and DMX values must be entered.
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Dial Knob:
Generates DMX values for defined ranges, such as for dimmer or focus functions etc.
Always enter the maximum value first, then the minimum value for the desired range.
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Faders:
Generates DMX values for defined ranges, such as for dimmer or focus functions etc. The
output values can be inverted. Always enter the maximum value first, then the minimum value for
the desired range. Some fixtures have functions with high resolution (16bit) and use two channels.
In this case enable “16bit” and you will get one coarse and one fine fader.
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Text:
Used to label functions or indications. The font itself, as well as font size and color can be
adjusted.
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Color Mixer:
For fixtures with CMY/RGB color mixing system. Color Mixer field size is variable.
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Multi-Button:
The Multi-Button can adjust multiple DMX values from varying channels
simultaneously. (E.g. for switching off lamp)
13. Once the fixture has been connected to the DMX interface, you can test your Panel directly. Enter the
starting address to the field on the left (must be the same as for fixture), and press the Test button. Test
all the components in the panel to the right.
14. Save the panel and exit the “Panel Designer”