Super Shot Deluxe
Assembly and Operating Manual
Page 16 of 52
Insert coins and press a button. (Not necessary if the game has been set for Free Play. See "Game Options-Free Play”).
The number of coins required for one credit is adjustable. See “Game Options-Coins per credit.” The length of time
given for one credit is adjustable. See “Game Options-Seconds per Game” and “Game Options-Games Play Bonus.”
After inserting enough coins for one or more credits, the Scoreboard will instruct the player to press a button to select the
game desired. There are four options available
Continuous:
The basket moves back and forth continuously throughout game play.
Push-Back:
The basket moves in increments after each successful basket.
Classic:
The basket stays up front until last part of game when it moves to the rear.
Random:
The basket moves back and forth randomly
Competition vs. Solo Play.
When two or more games are linked together, players may choose to play against each other or individually based on the
timing of when they put in their money and press a game select button. Before the first player presses a game select
button, he should wait until all the players against whom he wishes to compete have put their money into the game. Once
one player has pressed a game select button, the Scoreboard will count down the time remaining for other players to coin
up and “vote” for the game they want to play by pressing a game selection buttons. The amount of time in the countdown
is adjustable. See “Game Options Network Setup.” The actual game selected to be played by the group will be
determined by majority vote. All ties are determined by the following priority.
•
Random
•
Push-back
•
Continuous
•
Classic
If a player has not pressed a game start button prior to the end of the count down period, he will still be included in the
competition game as long as he had entered enough coins to get a credit prior to the end of the countdown period. If you
prefer to only include those that have pressed the button, then you can change this. See “Game Options-B, Network Set-
Up”.
While the Competition linked game is playing, no other Competition games may begin. Players can start individual
games by putting in their money and selecting a game. If a Competition game is being played, and a player pressed the
game start button, the Scoreboard will not count down, the solo game will begin immediately.
The principal differences between a Competition game and a Solo game are. First, in a Competition game, the games
involved start and end simultaneously. Second the other players’ scores are shown on the Scoreboard during game play.
Thrid, the Scoreboard declares each player’s order of finish at the end of the game. We believe these features greatly
enhance the enjoyment of our Competition game.
Nonetheless, a Solo game is still a complete and enjoyable game that is identical to the competition game except for the
competitive features outlined above. In linked games, it is important to have the sole game available because some
players may not want to wait until the end of a Competition game to play a game. Solo games enable them to do this,
NOTE:
On all non-linked units, all games are Solo games.
Game Start.