36
Clears the contents of BOOKKEEPING and high
score player ranking entry.
When clearing, bring the arrow to “YES” and when
not clearing, to “NO”, by using the SERVICE
BUTTON, and push the TEST BUTTON.
When the data has been cleared, “COMPLETED”
will be displayed. Bring the arrow to “NO” and
press the TEST BUTTON to cause the MENU
mode to return on to the screen.
Note that the contents of the GAME SETTING,
COIN SETTING, and BOARD SETTING are not
affected by BACKUP DATA CLEAR operation
.
BACKUP DATA CLEAR
YES (CLEAR)
>NO (CANCEL)
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
7 - 15 BACKUP DATA CLEAR
FIG. 7.15 BACKUP DATA CLEAR
On page (2/2), each play frequency is displayed. When
setting difficulty levels, the frequency can be refered to as a
standard.
When in the PAGE 2/2 mode, press the TEST BUTTON to
return to the MENU mode.
7 - 14 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2
pages. Press the TEST BUTTON to proceed to PAGE 2/2.
BOOKKEEPING
PAGE1/2
COIN REPORT
COIN CHUTE #1
XXXXXXXXXXX
COIN CHUTE #2
XXXXXXXXXXX
TOTAL COINS
XXXXXXXXXXX
COIN CREDITS
XXXXXXXXXXX
SERVICE CREDITS
XXXXXXXXXXX
TOTAL CREDITS
XXXXXXXXXXX
NUMBER OF GAMES
1 P GAMES
XXXXXXXXXXX
2 P GAMES
XXXXXXXXXXX
NUMBER OF CONTINUE
1 P GAMES
XXXXXXXXXXX
2 P GAMES
XXXXXXXXXXX
TOTAL
TIME
XDXXHXXMXXS
PLAY
TIME
XDXXHXXMXXS
AVERAGE PLAY
TIME
XXMXXS
LONGEST PLAY
TIME
XXMXXS
SHORTETEST PLAY
TIME
XXMXXS
PRESS TEST BUTTON TO CONTINUE
FIG. 7.14a BOOKKEEPING (1/2)
COIN CHUTE#*:
Number of coins put in each Coin Chute.
TOTAL COINS:
Total number of activations of Coin Chutes.
COIN CREDITS:
Number of credits registered by inserting coins.
SERVICE CREDITS:
Credits registered by the SERVICE BUTTON.
TOTAL CREDITS:
Total number of credits (COIN SERVICE
CREDITS).
TOTAL TIME:
The total energized time.
BOOKKEEPING
PAGE 2/2
TIME HISTOGRAM
0M00S ~ 0M29S
XXXXXXXX
0M30S ~ 0M39S
XXXXXXXX
0M40S ~ 0M49S
XXXXXXXX
0M50S ~ 0M59S
XXXXXXXX
1M00S ~ 1M09S
XXXXXXXX
1M10S ~ 1M19S
XXXXXXXX
1M20S ~ 1M29S
XXXXXXXX
1M30S ~ 1M39S
XXXXXXXX
1M40S ~ 1M49S
XXXXXXXX
1M50S ~ 1M59S
XXXXXXXX
4M00S ~ 4M09S
XXXXXXXX
4M10S ~ 4M19S
XXXXXXXX
4M20S ~ 4M29S
XXXXXXXX
4M30S ~ 4M39S
XXXXXXXX
4M40S ~ 4M49S
XXXXXXXX
4M50S ~ 4M59S
XXXXXXXX
5M00S ~
XXXXXXXX
PRESS TEST BUTTON TO EXIT
FIG. 7.14b BOOKKEEPING (2/2)
Summary of Contents for Bass Fishing STD
Page 9: ...6 3 ACCESSORIES...
Page 21: ...18 Try to master the best lure and the most appropriate action to catch a big fish...
Page 24: ...21 6 When the bass is hooked pull it towards you by paying attention to LINE TENSION METER...
Page 62: ...59 15 DESIGN RELATED PARTS...
Page 63: ...60 16 PARTS LIST TOP ASSY GET BASS STD...
Page 68: ...65 ASSY FRONT CABI HOT 1100...
Page 77: ...74 ASSY FISHING CNTRL PNL HOT EXP HOT 3000 01...
Page 87: ...84 DRIVER UNIT HOT 4500...
Page 89: ...86 ASSY CABINET 24K 750 OHM HC HOT 10002...
Page 91: ...88 ASSY HARD CONTROL BOX HOT 15001...
Page 93: ...Come see Sega GameWorks Service Department s Homepage...
Page 94: ......