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On the left side of each light box, there is an ON/OFF button for each channel. There’s a
subtle yet important difference between setting a color OFF and setting it to 0 intensity.
If it is ON then the effect will take control of that channel and drive it to the intensity
defined by the light sequence. If it is OFF, the effect will not take control of that channel
and let it run whatever it was running before triggering this effect.
This functionality allows you to create special effects such as modulating the color
intensity. Let’s assume you have an Idle Hum effect that pulses between red and blue, and you
want to define a Swing effect that only uses the White channel. If the swing effect turns OFF all
the channels except White, then when a swing is detected it will leave red and blue pulsing the
Idle effect and add only the White, with whatever sequence you defined there. What you’ll see
is the blade keep pulsing between red and blue, with the added intensity modulation of the
swing effect (white = all colors!). On the other hand, if the swing effect turns ON the Red and
Blue channels and sets them to 0 intensity, then when a swing is detected the blade will no
longer light red and blue, but only white.
This whole effect editing process might seem complicated at first, but really it is not. Just take
some time to play a little bit with the editor, test to see yourself what happens and you’ll get it.
Mastering the effect editor unleashes the full potential of the Diamond Controller!
Green is ON
Green stays on 0
intensity for the entire
duration of the effect
Green is OFF
Green will continue whatever light
sequence it was running before
triggering this effect.