233
Various Other Settings
Various Other Settings
6.
Touch <BMP Installer>.
The BMP Installer screen appears.
fig.09-34.eps
The ATELIER can store up to three images. If two or more
images are stored in internal memory, those images will be
displayed consecutively after the power is turned on.
7.
In the screen, touch <01>–<03> to select the
destination at which the image is to be saved.
fig.09-35.eps
8.
Touch <Load...>.
The following screen appears.
fig.09-36.eps
9.
Touch <
><
> to select the media.
Choose “Ext Memory” to load an image from USB
memory, or choose “Disk” to load an image from floppy
disk.
The destination will show the names of the images saved
on the external media.
10.
Touch <
><
> to select the image that you
want to load into internal memory.
You can touch <View> to verify the image.
11.
Touch <OK>.
The image will be loaded.
If an image is already stored at the load destination, the
following screen will appear.
fig.09-37.eps
To erase the currently loaded image,
and load the new image
1.
Touch <OK>.
To cancel image loading
1.
Touch <Cancel>.
If the image cannot be loaded, the following screen will
appear.
fig.09-38.eps
Display
Explanation
01–03
Images stored in internal memory
For numbers at which no image is saved,
“(Blank)” is shown.
View
The image stored in the ATELIER will be
shown for a few seconds, allowing you to
check the image.
Load...
Load an image from external media into
internal memory.
Clear...
Delete an image from internal memory.
NOTE
NOTE
AT-900_e.book 233 ページ 2007年9月7日 金曜日 午前8時43分
Summary of Contents for AT900 Music Atelier
Page 1: ......
Page 2: ......
Page 297: ...295 For EU Countries For China AT 900_e book 295 ページ 2007年9月7日 金曜日 午前8時43分 ...
Page 299: ......
Page 300: ......