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© 2010 Martin Professional A/S
Maxedia 4
Postarization
The Postarization shader converts the player media from 32-bit color down to 256 colors, creating a
cartoon like look. The shader media will receive a grayscale filter and then be used to determine the
extent to which the effect replaces the original media (ranging from white areas where the effect will
be at full to black areas where there will be no effect.)
Player Media
Shader Media
Result
White
Belt
Type
Function
Intensity
fader
Acts as a dimmer for the output of the effect.
Summary of Contents for Maxedia 4
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