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Flash Lite error and warning messages (Flash Professional Only)
75
The following table lists all the errors that occur in the Flash Lite player, including error
numbers, the short descriptions that appear in the error dialog box, and the longer
descriptions that appear in the Output panel:
Error
number
Error string
Description and possible causes
1
Out of Memory.
The emulator has run out of heap memory. Unless
otherwise specified, the emulator allocates 1 MB
of memory for a SWF file to use.
2
Stack Limit Reached
The emulator has detected that its stack limit has
been reached or exceeded. This could be caused
by various reasons, including multiple levels of
nested movie clips or complicated vector
drawings.
3
Corrupted SWF
The emulator has detected that the SWF data is
corrupted.
4
ActionScript Stuck.
The emulator has detected that certain
ActionScript code in the SWF file is taking too
long to execute. As a result the emulator has
stopped executing the ActionScript code.
5
ActionScript Processing.
The emulator has detected an ActionScript error,
such as a reference to a nonexistent movie clip.
6
ActionScript Infinity Loop. The emulator has detected an infinite loop or
deeply nested ActionScript (for example, deeply
nested
if..else
statements).
7
Invalid Frame Buffer
The emulator has detected an invalid frame
buffer.
8
Invalid Display Rect
The emulator has detected an invalid display
rectangle.
9
Invalid Frame Number
The emulator has detected that the SWF file has
attempted to move to or resolve an invalid frame
number.
10
Invalid Key
The emulator has detected an invalid key input.
11
Bad JPEG Data
The emulator has detected that JPEG or PNG
data in the SWF file is corrupted, there is not
enough memory to decode the JPEG data, or the
format of the JPEG data is not supported.