background image

3. Press the center button on top of Botley to start line 

following. If he just keeps spinning around, nudge him 
closer to the line—he’ll say “Ah-ha” when he finds the 
line.

4. Press the center button again to 

stop

 Botley—or just 

pick him up!  

Detachable Robot Arms

Botley comes equipped with detachable robot arms, 
designed to help him perform tasks. Snap the gear onto 
Botley’s face, and insert the two robot arms. 

Botley can now move objects. Set up mazes and try to build 
a code to direct Botley to move an object from one place to 
another.  

Note:

 The object detection (OD) feature will not function well 

when the detachable robot arms is attached. Please remove 
detachable robot arms when using this feature. 

Coding Cards

Use the coding cards to keep track of each step in your 
code. Each card features a direction or “step” to program 
into Botley. These cards are color-coordinated to match the 
buttons on the Remote Programmer.  

We recommend lining up the coding cards horizontally in 
sequence to mirror each step in your program and to help 
follow and remember the sequence. 

Easter Eggs and Hidden Features

Enter these sequences on the Remote Programmer to make 
Botley perform secret tricks! 

Press CLEAR before trying each one. 

1. 

Forward, Forward, Right, Right, Forward

. Then press 

Transmit

. Botley wants to say “Hi!”

2. 

Forward, Forward, Forward, Forward, Forward, 
Forward

 (that’s 

Forward

 x 6). Then press 

Transmit.

 

Botley is having fun now! 

3. 

Right, Right, Right, Right, Left, Left, Left, Left, 

and 

Transmit

. Uh-oh, Botley’s a little dizzy. 

For even more tips, tricks, and hidden features, please visit 

http://learningresources.com/botley

Troubleshooting

Remote Programmer/Transmitting codes

If you hear a negative sound after pressing the TRANSMIT 
button, try the following:

•  Check the lighting. Bright light can affect the way the 

Remote Programmer works. 

•  Point the Remote Programmer directly at Botley.

•  Bring the Remote Programmer closer to Botley.

•  Botley can be programmed a maximum of 80 steps. Be 

sure a programmed code is 80 steps or fewer.

•  Botley will power down after 5 minutes if left idle. Press 

the center button on top of Botley to wake him up. (He’ll 
try to get your attention four times before he powers 
down.) 

•  Be sure fresh batteries are inserted properly in both 

Botley and the Remote Programmer.

•  Check that nothing is obstructing the lens on the 

programmer or on top of Botley. 

Botley’s moves

If Botley isn’t moving properly, check the following:

•  Be sure Botley’s wheels can move freely and nothing is 

blocking their movement.

•  Botley can move on a variety of surfaces, but works best 

on smooth, flat surfaces like wood or flat tile.  

•  Do not use Botley in sand or water. 

•  Be sure fresh batteries are inserted properly in both 

Botley and the Remote Programmer.

Object Detection

If Botley isn’t detecting objects or working erratically using 
this feature, check the following: 

•  Remove detachable robot arms before using object 

detection.

•  If Botley isn’t “seeing” an object, check its size and 

shape. Objects should be at least 2" tall and 1½" wide.

5

2936 Botley Coding Robot GUD NBR4.indd   5

9/22/17   4:47 PM

Summary of Contents for botley

Page 1: ...pi ces du robot de codage Botley Botley der programmierbare Roboter 77 teiliges Aktivit tsset botley Activity Guide Gu a de actividades Guide d activit s Spielvorschl ge El robot de codificaci n Le ro...

Page 2: ...t arms 40 Coding cards FORWARD Botley moves forward 1 step approximately 8 depending on the surface CLEAR Press to clear all previously programmed steps REVERSE Botley moves backward 1 step TURN RIGHT...

Page 3: ...rogrammer memory until you clear it Check that the POWER button on the bottom of Botley is in the CODE position Check the lighting of your surroundings Bright light can affect the way the Remote Progr...

Page 4: ...h THEN he will perform the alternate sequence He will then finish the original sequence Note Botley s OD sensor is between his eyes He only detects objects that are directly in front of him and at lea...

Page 5: ...Right Right Left Left Left Left and Transmit Uh oh Botley s a little dizzy For even more tips tricks and hidden features please visit http learningresources com botley Troubleshooting Remote Programm...

Page 6: ...tteries as indicated inside the compartment Replace compartment door and secure with screw Battery Care and Maintenance Tips Use 3 three AAA batteries for Botley and 2 two AAA batteries for the Remote...

Page 7: ...esta gu a Observaci n cuando las pilas est n casi agotadas Botley emitir pitidos repetidamente y su funcionamiento ser limitado Inserta pilas nuevas Primeros pasos En el modo de C DIGO cada bot n de...

Page 8: ...la siguiente secuencia HACIA DELANTE BUCLE DERECHA IZQUIERDA BUCLE BUCLE HACIA ATR S 3 Pulsa TRANSMITIR y Botley ejecutar el programa Puedes usar BUCLE todas las veces que quieras siempre que no super...

Page 9: ...a lo siguiente Aseg rate de que las ruedas de Botley se pueden mover libremente y que nada est bloqueando su movimiento Botley se puede mover por una amplia variedad de superficies pero funciona mejor...

Page 10: ...Le robot Botley tourne de 90 gauche Boucle Appuie sur ce bouton pour r p ter une tape ou une s quence d tapes Transmettre Appuie sur ce bouton pour envoyer ton code au robot Botley l aide du programm...

Page 11: ...GAUCHE BOUCLE BOUCLE ARRI RE 3 Appuie sur TRANSMETTRE pour que le robot Botley ex cute le programme Tu peux utiliser le bouton BOUCLE autant de fois que tu le veux tant que tu ne d passes pas le nomb...

Page 12: ...ouvement Le robot peut se d placer sur diff rentes surfaces mais il fonctionne mieux sur des surfaces plates et lisses comme du bois ou du carrelage lisse N utilise pas le robot Botley dans le sable o...

Page 13: ...rn je nach Bodenbeschaffenheit circa 20 cm L schen L scht alle bisher programmierten Schritte R ckw rts Botley macht 1 Schritt zur ck Rechtskurve Botley dreht sich um 90 Grad nach rechts Linkskurve Bo...

Page 14: ...eigene Achse F ge als n chstes eine Schleife mitten im Programm ein Probi ere einmal Folgendes 1 Dr cke L SCHEN um das alte Programm zu entfernen 2 Gib die folgende Sequenz ein VORW RTS SCHLEIFE RECH...

Page 15: ...tterien in der richtigen Ausrichtung in Botley sowie in das IR Programmierger t Stelle sicher dass die Sensorlinsen am Programmierger t bzw oben auf Botley nicht abgedeckt sind Botleys Bewegungen Fall...

Page 16: ...ingResources com Learning Resources Inc Vernon Hills IL US Learning Resources Ltd Bergen Way King s Lynn Norfolk PE30 2JG UK Please retain the package for future reference Made in China LRM2936 GUD He...

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