102 Event V3 Manual
Advanced Features
15.00 Advanced Control
15.10 Build
When controlling moving lights and in some theatrical applications it can be useful
to use Memories as “building blocks”. In this way Memories that have been “built”
will reflect any changes made in the Memories they are built from. This feature is
commonly used to simplify the refocusing of moving lights when moving from
venue to venue.
A show might include a number of Memories that have moving lights focused on
the lead singer. When the show moves to a new venue the trim height of the truss
might be different or the singer might move to a slightly different position.
Normally all Memories that had lights focused on the singer would have to be edited
to correct the focus.
An easier solution is to record one Memory that focuses the lights on the singer -
that memory ONLY contains Pan and Tilt information. After turning on the Build
record feature the Memory is used when recording any other Memories that have
the lights focused on the singer. Then if the focus needs to be changed its only
necessary to edit the one memory, containing the pan and tilt information to see that
change reflected in all the other memories that were built from it.
Advanced Features
EXAMPLE:
The steps below detail an example of how to record a Memory that only includes
position settings and how to build from that Memory:
1. Record a Memory that only controls the Pan an Tilt settings for a number
of lights.
NOTE
: To do this you’ll need to have the light on and the iris open so you can see where
it is being focused but remember to pull all the preset faders, except those
controlling Pan and Tilt, down to zero before recording the Memory. That way
only the channels controlling Pan and Tilt will be recorded with a level greater
than 0.
2. Open the Build menu and set the Record field to Build.
3. Make sure the Memory you recorded at step 1 is on the Assign masters. Fade
up the Memory to position the lights.
4. Use the Preset Faders to set Colour, Intensity and so on.
5. Record a new Memory.
This new Memory will now track any changes made to the Memory it was built from.
NOTE
: Built memories are NOT automatically updated if they are on the Assign masters.
The Built memory MUST be reloaded to the Assign faders by changing Page or
Assigning.
Summary of Contents for Event Plus
Page 1: ...Event V3 Manual 1 Jands Electronics May 1995 JANDS EVENT Event V3 Operating Manual...
Page 8: ...8 Event V3 Manual Table of Contents...
Page 9: ...Event V3 Manual 9 Jands Electronics July 1995 General Description...
Page 15: ...Event V3 Manual 15 Jands Electronics July 1995 Getting Started...
Page 24: ...24 Event V3 Manual Getting Started...
Page 25: ...Event V3 Manual 25 Jands Electronics July 1995 Creating Memories Chases...
Page 54: ...54 Event V3 Manual Managing Memories Chases...
Page 55: ...Event V3 Manual 55 Jands Electronics July 1995 Managing Memories Chases...
Page 84: ...84 Event V3 Manual Control Functions Playback...
Page 85: ...Jands Electronics July 1995 Event V3 Manual 85 Control Functions Playback...
Page 100: ...100 Event V3 Manual Advanced Features...
Page 101: ...Jands Electronics May 1995 Event V3 Manual 101 Advanced Features...
Page 145: ...Jands Electronics May 1995 Event V3 Manual 145 General...
Page 149: ...Jands Electronics July 1995 Event V3 Manual 149 Appendix A...
Page 151: ...Jands Electronics July 1995 Event V3 Manual 151 Appendix B...