© Jands Electronics July 1995
Event V3 Manual 89
13.41 METHOD 1: Using the Assign Stack Menu
This method is best if you are only using a Stack occasionally or for a specific part
of a show (assigning a Stack is explained in Section 10.30).
13.42 METHOD 2: Using the Stack Menu/Assign Faders as Stack Controls
If you want to have a Stack available all the time it is best to use the Stack menu to
dedicate two faders to Stack playback. However, this does not mean that these
faders can only playback memories in a specific order. It is possible to change the
playback order, skip unwanted items and even take manual control of the memories
in the Stack.
Press Stack to open the Stack Menu. The Stack menu contains four fields:
*
1st:The first Memory / Chase
The 1st field sets which Memory or Chase will become the first cue.
*
Label: The Label field uses both lines of the LCD
The label of the Memory or Chase selected as the 1st cue is shown but can not
be changed in this menu.
*
Faders: The Assign Faders
The Assign Faders field sets which pair of Assign Masters will be used to control
the Stack. Possible settings are 1&2, 3&4, ..... 23&24.
*
Load & Fix:
This field turns the Stack On or Off. When this field is changed to On (or Off),
the menu is automatically closed.
13.50 Playback of a Stack
No matter which method you’ve used to set up a Stack, playback is controlled the
same way. But before going any further there a few features of the Stack system that
should be understood:
*
In a Stack, Memories and Chases follow each other according to the order set
in the Next field of the Memory and Chase menus.
*
If no Next fields have been changed, Memory 10 will be followed by Memory
11 and so on to Memory 999. Memory 999 is followed by Chase 1 and then
Chase 2 and so on.
*
If a Memory or Chase number has not been used it will be ignored and the next
recorded item, if any, will be the next Memory.
*
Since Memories and Chases can be used together in a Stack they are sometimes
referred to collectively as Cues.
13.51 Stack Controls
When a Stack is turned on, the LEDs underneath the flash buttons turn on. These
are marked Go and Back and provide an indication that a Stack is running.
Diagram 13D
Diagram 13E
1
T
1
S :
0
1
M
_
0
F
1
1
a e
d
-
r
1
F i x
_
M
__
1
s
2
Lo ad
O f
&
f
13D
Stack menu screen
▼
TIP:
If a Memory number is showing and you wish to use a Chase as the first
Cue you can type a C (Add / Solo flash button 3) and then a number.
2
1
▼
13E
Assign faders / Flash buttons
Summary of Contents for Event Plus
Page 1: ...Event V3 Manual 1 Jands Electronics May 1995 JANDS EVENT Event V3 Operating Manual...
Page 8: ...8 Event V3 Manual Table of Contents...
Page 9: ...Event V3 Manual 9 Jands Electronics July 1995 General Description...
Page 15: ...Event V3 Manual 15 Jands Electronics July 1995 Getting Started...
Page 24: ...24 Event V3 Manual Getting Started...
Page 25: ...Event V3 Manual 25 Jands Electronics July 1995 Creating Memories Chases...
Page 54: ...54 Event V3 Manual Managing Memories Chases...
Page 55: ...Event V3 Manual 55 Jands Electronics July 1995 Managing Memories Chases...
Page 84: ...84 Event V3 Manual Control Functions Playback...
Page 85: ...Jands Electronics July 1995 Event V3 Manual 85 Control Functions Playback...
Page 100: ...100 Event V3 Manual Advanced Features...
Page 101: ...Jands Electronics May 1995 Event V3 Manual 101 Advanced Features...
Page 145: ...Jands Electronics May 1995 Event V3 Manual 145 General...
Page 149: ...Jands Electronics July 1995 Event V3 Manual 149 Appendix A...
Page 151: ...Jands Electronics July 1995 Event V3 Manual 151 Appendix B...