Glossary
96
Glossary
Address, IP – An Internet Protocol address is a unique address assigned to a
computer for communicating over a LAN/WAN. It is made up of 4 sets of numbers,
separated by periods (for example, 123.245.78.901).
Address, HandPunch – A HandPunch Address is a unique identification number
assigned to a HandPunch. Each HandPunch on a site must be assigned its own
unique address.
AWG – American Wire Gauge is a U.S. standard set of wire conductor sizes. The
“gauge” refers to the diameter of teh wire. The higher the gauge number, the
smaller the diameter, the thinner the wire, and teh greater the electrical resistance.
Thicker, smaller gauge wire carries more current because it has less electrical
resistance over a given length. Thicker wire is better for long wire distances.
Daisy-Chain – A Daisy-Chaing is a method of wiring together HandPunch on a
network, where the first HandPunch is connected to the second HandPunch,
which is connected to the third HandPunch, and so on until the last HandPunch is
reached.
End-of-Line (EOL) Termination – EOL Termination is a set of resistors attached to
the data lines at the last HandPunch physically connected to a network. These
resistors prevent data signal distortion and reflection back across the data lines,
improving the integrity of the network connection.
HandPunch Address – see Address, HandPunch.
IP Address – see Address, IP.
Platen – The Platen is the flat surface at the base of the HandPunch, on which a user
places his/her hand for enrollment and verification. The platen has guide pins to
ensure the user’s fingers are consistently positioned correctly.
Template – A Template is a set of data generated for a user. It is made up of the user’s
enrollment information and any system configuration parameters that are assigned
to the user. The template is stored at each HandPunch and can be stored at the
host computer with the Time and Attendance software.
Time Zone – A Time Zone is an identified period of time, during which a user is
allowed to punch in our out at a HandPunch. Punch attempts outside of that time
period are rejected by the HandPunch.
Transaction – A Transaction is any kind of event recorded at a HandPunch.
Transactions may include In or Out punches, department transfers, and supervisor
edits.
Summary of Contents for SCHLAGE HP-3000
Page 1: ...Terminal User s Guide HP 3000 4000...
Page 12: ...Introduction 10 This page is intentionally blank...
Page 24: ...Planning An Installation 22 This page is intentionally blank...
Page 32: ...Networking and Communications 30 This page is intentionally blank...
Page 44: ...Wiring Connections 42 This page is intentionally blank...
Page 46: ...Planning an Installation 44 This page intentionally blank...
Page 48: ...Planning an Installation 46 This page intentionally blank...
Page 52: ...Enter a Command Menu 50 This page is intentionally blank...