background image

When the desired selection has reached the point at which you want

the sample to end press the same 

SAMPLE

(18) button you have cho-

sen to save the sample again to end recording. The green 

SAMPLE

(18)

LED

will remain lit once you have ended the recording. The sample is

now stored and ready for play. You may press the

SAMPLE

(18) button

to layer the sample over any song. While the sample is playing, the

green 

SAMPLE

(18) 

LED

will blink.

To stop a sample from playing, press the 

SAMPLE

(18) button again

while the sample is playing to cut it short. If you are not satisfied with the
recording of the sample or its location, simply press the 

MEMO

(15) but-

ton. Then select a 

SAMPLE

(18) button at the point which you would like

the sample to begin.

By selecting a 

SAMPLE

(18) button that already has stored informa-

tion, you will instantly erase that information and rerecord over top of this
information.

CUE POINTS:

To use the 

CUE POINTS

(16), you must first program the entry point.

Press the 

MEMO

(15) button first to begin storing your 

CUE POINTS

(16). The 

MEMO

(15) 

LED

will illuminate to indicate that the unit is ready

for cue storage. Select a location to store your 

CUE POINT

(16) by

choosing one of the 

5 CUE POINTS

(16) buttons.

When the track reaches the point at which you would like your cue to

begin, press the 

CUE POINT

(16) button. The 

CUE POINT

(16) 

LED

will

blink when the cue selection has been stored. Press the 

CUE POINT

(16) button to start from that cue point at any moment during play and
the unit will automatically begin playing from that point. The 

CUE POINT

(16)

LED

will continue blinking during play to indicate that it is in use.

When the 

CUE POINT 

(16) is no longer in use, the 

CUE POINT

(16)

LED

will remain on to indicate that this cue point is still stored in that

location.

To rerecord a 

CUE POINT

(16), repeat these instructions. By selecting

CUE POINT

(16) that already has stored information, you will instant-

ly erase that information and rerecord over top of this information.

CUE:

To use 

CUE

(7) you must first find the point where you would like to

begin play. Place the track in 

PAUSE

mode. This will activate the stutter

mode. Then use the 

JOG WHEEL

(23) for fast, precise searching. SEE

JOG WHEEL

(23) for more info.

Once you have found the point at which you would like to begin play-

ing, do not further adjust the 

JOG WHEEL

(23). Then press

PLAY/PAUSE (8) 

rapidly. Then 

CUE 

(7) 

LED

will blink. Your 

CUE

is now

stored into the unit's memory.

Press 

CUE

(7) to scan to the 

CUE

point. This will pause the CD at the

point of cue. Press and hold the 

CUE

(7) button to begin 

CUE preview

,

which will allow you to judge whether the point of cue you have loaded
is satisfactory.

If you are not satisfied with your point of cue, press

PAUSE

(8) and use

the 

JOG WHEEL

(23) to find the exact point you wish to begin play.

Rapidly press 

PLAY

(8) twice to enter and exit 

play mode

. You will be

in 

pause mode

. The

CUE 

(7) 

LED

will blink. Repeat the steps for 

CUE

preview

, to make sure your new cue point is satisfactory.

When you are satisfied with your point of cue, leave the 

CUE 

(7) button

alone, the 

CUE

(7) 

LED

will remain on to indicate that the point of cue

is stored and ready to be used. Press 

HOT START

(17) for instant play

at your point of cue.

SEAMLESS LOOP:

Press the 

LOOP IN

(40) button to enter an entry point into the memo-

ry, and the

LOOP IN

's (40) green 

LED

will blink rapidly while memoriz-

ing the loop entry point into the memory.

After an entry loop point is memorized, press 

LOOP OUT

(41) in

play

mode

to complete the loop. The unit will automatically repeat the sec-

tion between the loop's entry point, programmed with the pressing of the

LOOP IN

(40) button, and a second exit loop point, when the 

LOOP

OUT

(41) button is pressed. The loop is now programmed into the unit's

memory.

While playing the loop, both the

LOOP IN

(40) and 

LOOP OUT

(41)

green 

LED

s will blink to indicate that the loop is in use. You will notice

the 

LCD

(12) will also indicate that the

LOOP

is in use with a blinking

A1

icon that will remain steady once the loop has been stopped.

Press the

RELOOP

(42) for the unit to return to the previously set loop.

Press the 

RELOOP

(42) repeatedly for stuttering the loop entry point.

The 

RELOOP

(42) function automatically returns the music to the loop

point and will play the loop until it is released with the 

LOOP OUT

(41)

button.

Press the

B-EDIT

(43) button to edit the loop created by your 

SEAM-

LESS LOOP

. When pressing 

B-EDIT

(43), the 

LCD

(12) will read the

frame where the 

LOOP OUT 

(41) is set to. You may adjust it with the

use of the

JOG WHEEL

(23), by turning the wheel left or right examin-

ing frame by frame while the loop repeates itself. You should be able to 

hear the difference in each frame until you are satisfied with your loop

exit point. Press 

B-EDIT

(43) when you are satisfied with your exit point

and your loop will continue to play until you press 

LOOP OUT

(41).

To exit the loop and resume play, press 

LOOP OUT

(41) to stop the

loop and continue play from the point where the loop ends.

START:

Turn the 

START

(30) rotary control clockwise for a long, slow start.

Turn the 

START

(30) rotary control counter clockwise for a short, fast

start. Make sure you activated the 

BRAKE

(38) 

DSP

button. The

BRAKE 

(38) 

LED

will be illuminated when it has been activated. Then

from 

pause mode

, press 

PLAY

(8) to enter into 

play mode

. You may

adjust this feature to the precise effect you wish by adjusting the 

START

(30) rotary control. The effect's parameter will be displayed at the bot-

tom of the 

LCD

(12) listed 

BK START

.

BRAKE:

Turn the 

BRAKE

(31) rotary control clockwise for a long, slow stop.

Turn the 

BRAKE

(31) rotary control counter clockwise for a short, fast

stop. Make sure you activated the 

BRAKE

(38)

DSP

button. The

BRAKE

(38) 

LED

will be illuminated when it has been activated. Then

from 

play mode

, press 

PAUSE

(8) to enter into 

pause mode

. You may

adjust this feature to the precise effect you wish by adjusting the

BRAKE

(31) rotary control. The effect's parameter will be displayed at

the bottom of the

LCD

(12) listed 

BK STOP

.

PROGRAM:

The 

MPX-30

has the capability to program a set list from the CD. This

will allow you to play selected tracks from the CD in the order you
choose. To program a set list, load the CD in to the 

DISC IN SLOT

(10).

After the unit reads the CD, play should be stopped. Then press the

PGM

button in the 

DIRECT SELECT 

(14) section of your unit to begin

programming your set list.

Select the first track with which you would like to start the set list with

the 

DIRECT SELECT

(14) buttons or the 

FOLDER/TRACK SKIP

(13)

rotary control. Once you have selected a track, press 

SET

in the

DIRECT SELECT

(14) section of your unit to store this track into your

program list. Repeat these steps until you have completed your set list.

If you would like to change a track in your set list, press 

PGM

repeat-

edly until you have reached the track you wish to change. Use the

DIRECT SELECT

(14) buttons or the 

FOLDER/TRACK SKIP

(13)

rotary control to enter the track you wish to save to the set list. Then
press 

SET

and you will have stored the track into the set list. Press

PLAY

(8) to begin the set, and your set list will be completed.

You may scroll through this list, after pressing 

PLAY

(8), with the

FOLDER/TRACK SKIP

(13) rotary control to make sure that the set is

in the order that you wish.

TROUBLESHOOTING:

· If the disk will not play, check to see if the disc was loaded correctly

(label side up). Also check the disc for excessive dirt, scratches, etc.
· If the disc turns but there is no sound, check the cable connections. If

they are okay, check your amplifier or receiver.
· If the CD skips, check the CD for dirt or scratches. Do not assume that

the CD player is defective. Many CDs are recorded out of spec and will

skip on most or all CD players. Before sending the unit in for repair, try

playing a CD that you are sure plays properly.

SPECIFICATIONS:

GENERAL:

Type................................................Single Mechanism Compact Disc Player
Disc Type............................................Standard Compact discs (12cm, 8cm)
Time Display.........................Track Elapsed, Track Remain, or Total Remain
Variable Pitch..........± 4%, ± 8%, ± 16%, + 100% Slider with Resume Switch
Pitch Bend.............................................................................± 4% Maximum
Instant Start..................................................................Within 0.015 seconds
Track Selection......................................................................1 to 999 Tracks

AUDIO SECTION:

Quantization..........................................1 Bit Linear/Channel, 3 Beam Laser
Bit Rate.....................................................................................32-320KBPS
Oversampling Rate............................................................................8 Times
Sampling Frequency........................................................................44.1 kHz
Frequency Response............................................................20 Hz to 20 kHz
Total Harmonic Distortion...................................................Less Than 0.05%
Signal to Noise Ratio..........................................................................90 dB
Dynamic Range.................................................................................< 80 dB
Channel Separation..................................................................88 dB (1 kHz)
Output Level.........................................................................1.3 Volts R.M.S.
Power Supply............................................................AC 115/230V, 60/50 Hz
Dimensions...................................................8 1/2" W x 3 3/4" H x 12 1/2" D

.....................................................................................(216 x 95 x 320 mm)

Weight...................................................................Player Unit 6.62 lbs (3 kg)

NOTE: SPECIFICATIONS AND DESIGN ARE SUBJECT TO CHANGE WITHOUT NOTICE FOR
PURPOSE OF IMPROVEMENT.

(6)

Summary of Contents for MPX-30

Page 1: ...GSHANDBUCH MANUAL DEL OPERADOR MANUEL D INSTRUCTIONS P r o f e s s i o n a l F X M P 3 P l a y e r PROFESSIONELLE MP3 PLAYER MIT DSP EFFEKTEN REPRODUCTOR PROFESIONAL DE MP3 CON DSP FX L E C T E U R M P 3 C D A V E C E F F E T S ...

Page 2: ... If you are unable to insert the plug into the outlet contact your elec trician to replace your obsolete outlet Do not defeat the safety purpose of the grounding type plug POWER CORD PROTECTION Power supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them paying particular attention to cords at plugs convenience receptacles and the ...

Page 3: ... 3 ...

Page 4: ...s in the play mode and after memorizing the cue point pressing the CUE 7 button will cause the CD player to enter pause mode at the memorized cue point Holding down the CUE 7 button changes the cue function to preview allowing you to hear the music play from the cue point Releasing the CUE 7 button returns you to the preset cue point in pause mode If a cue point is not memo rized pressing the CUE ...

Page 5: ...uencies except the mid range fre quency With the parameter setting in the middle you will hear it more 29 REVERSE The REVERSE 36 button simply plays the track in REVERSE 30 SCRATCH SCRATCH 39 will simulate scratching with a record on a turntable Use the JOG WHEEL 23 with this feature to create precise cuts and scratches 31 MEMO The MEMO 15 button allows you to begin storing your CUE POINT S 16 and...

Page 6: ...oop point and will play the loop until it is released with the LOOP OUT 41 button Press the B EDIT 43 button to edit the loop created by your SEAM LESS LOOP When pressing B EDIT 43 the LCD 12 will read the frame where the LOOP OUT 41 is set to You may adjust it with the use of the JOG WHEEL 23 by turning the wheel left or right examin ing frame by frame while the loop repeates itself You should be...

Page 7: ...n Musikbeginn des nächstfolgenden Tracks und dann in den Pause mode Drücken Sie die Taste SINGLE 24 nochmals aktivatieren Sie die CONTINUOUS Funktion Das bedeutet nach dem Ende des letzten Titels Track beginnt der Player wieder mit Track 1 usw Drücken sie die Taste SINGLE 24 ein drittes Mal springt der Player wieder in den Standard mode Alle Funktionsänderungen werden im LCD DISPLAY angezeigt When...

Page 8: ...erbrechungsfreie Schleife Seamless Loop programmiert die zwis chen dem In und Out Punkt abgespielt wird Drücken Sie LOOP OUT 41 erneut die Schleife wird verlassen und der Track wird vom Loop Out Punkt weitergespielt 16 RELOOP Mit dem Betätigen der Taste RELOOP 42 wird das Abspielen des gespeicherten Loops erneut gestartet Mehrfaches Drücken der Taste 42 ergibt einen Stuttereffekt am Beginn der Sch...

Page 9: ...omatisch nur noch den gespeicherten Loop ab Während die Schleife spielt blinken die beiden grünen LED s LOOP IN 40 und LOOP OUT 41 Im LCD DISPLAY erscheint ein blink endes A1 welches stehen bleibt wenn die Schleifen Funktion ange halten wird Loop out drücken Wenn Sie während des Abspielens die Taste RELOOP 42 drücken springt der Player an den Anfang der Schleife und spielt diese erneut endlos ab D...

Page 10: ...tal de pistas y la duración del disco Cuando no hay CD en la unidad el dis play LCD 12 indicará NO DISC 3 STOP EJECT Pulse STOP EJECT 6 una vez para parar y dos veces para expulsar el disco 4 CUE Con la unidad en modo Play y después de memorizar el punto cue al pulsar el botón CUE 7 el reproductor de CD entrará en modo Pausa en el punto cue memorizado Manteniendo apretado el botón CUE 7 se pasa a ...

Page 11: ...zcla Usted puede guardar 4 muestras en el SAMPLER 18 Una vez memorizado un sample su respectivo LED quedará encendido indicando que esta listo para su uso s 33 CUE POINTS Hay 5 PUNTOS CUE 16 que pueden crearse direc tamente Usted puede crear un punto desde el cual quiera reproducir instantáneamente Pulsando los PUNTOS CUE 16 usted puede saltar a diferentes secciones de la canción o de todo el CD s...

Page 12: ...ua Usted será capaz de oir las diferencias de ajustes hasta encontrar el punto deseado Pulsando entonces B EDIT 43 el punto se fijará y la reproducción con tinua hasta que usted pulse LOOP OUT 41 Para salir del loop y seguir la reproducción pulse LOOP OUT 41 para detener el loop siguiendo la canción a partir del punto final del loop ARRANQUE Gire el control rotativo START 30 en sentido horario par...

Page 13: ...cture et deux fois afin d éjecter le CD 4 CUE Lorsque l appareil est en mode lecture et après avoir mémorisé un point cue le fait d appuyer sur la touche CUE 7 mettra l appareil en mode pause au point cue mémorisé En maintenant cette touche enfon cée l appareil commute en mode préécoute et vous permet ainsi d en tendre la musique à partir de cet endroit En relâchant la touche CUE 7 vous revenez au...

Page 14: ... la volée Vous pouvez enregistré un point de démar rage précis dans un morceau En appuyant sur les différents points cue vous pouvez sauter d un morceau à d autres et ce instantanément Cette fonction permet d éviter les blancs en cas de recherche de plage sur le même disque et de créer en tas d effets en plein mix 34 CUE Lorsque la lecture démarre utilisez la touche CUE 7 pour démarrer votre mix 3...

Page 15: ...OOP OUT 41 Pour sortir de la boucle et reprendre la lecture à l endroit où se finit la boucle appuyez sur la touche LOOP OUT 41 DEMARRAGE Tournez le potentiomètre rotatif START 30 dans le sens des aiguilles d une montre pour un démarrage de lecture lent Tournez le dans l autre sens afin d obtenir un démarrage de lecture rapide Assurez vous que vous avez appuyé sur la touche DSP effet BRAKE 38 La L...

Page 16: ...Gemini Sound Products Corp It is recommended that all maintenance and service on this product is performed by Gemini Sound Products Corp or its authorized agents Gemini Sound Products Corp will not accept liability for loss or damage caused by maintenance or repair per formed by unauthorized personnel Worldwide Headquarters 120 Clover Place Edison NJ 08837 USA Tel 732 738 9003 Fax 732 738 9006 Fra...

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