MR-8mkII Owner’s Manual (Punch in/out)
56
By setting the punch-in and punch-out points in advance, The recorder automatically makes
punch in/out recording for you. You can rehearse punch in/out recording as many times you
like.
Setting the punch-in and punch-out points
3)
When the recorder reaches at the point where
you want to make punching out, press the
[LOCATE B/OUT] key while holding down the
[STORE] key.
The display briefly shows "Store LOCATE B"
and the time data when you press the
[LOCATE B/OUT] key is set as the punch-out
point.
4)
Stop the recorder after setting the punch-in and
punch-out points, and rewind the recorder to the
beginning of the song (or to a point before the
point where you want to make punching in).
<Hint>:
The punch-in and punch-out
points you set also can be used for the
locate function, playback by the play
mode and part editing (see pages 47 and
103).
<Note>:
If you are not satisfied with the
punch-in or punch-out point you set, sim-
ply redo the operation above. The new time
data overwrites the previous one.
1)
Start playback from the beginning of the song
(or from a point before the point where you want
to make punching in) by pressing the [PLAY] key.
2)
When the recorder reaches at the point where
you want to make punching in, press the
[LOCATE A/IN] key while holding down the
[STORE] key.
The display briefly shows "Store LOCATE A"
and the time data when you press the
[LOCATE A/IN] key is set as the punch-in point.
<Note>:
You cannot make punch-in/out recording on a song which is protected. Release the song
protection before making punch-in/out recording.
Punch-in point
Punch-out point
Part replaced with a new recording
<Hint>:
To rewind the recorder to the be-
ginning of the song after setting the
punch-out point, press the [REWIND] key
while holding down the [STOP] key.
To locate before the punch-in point, carry
out the following.
(1)
While the recorder is stopped, press
the [LOCATE A/IN] key.
The recorder immediately locates to
the punch-in point and stops.
(2)
Press the [REWIND] key to move back
the recorder and press the [STOP] key
at the desired point.
LOCATE REC END
A-B PLAY
LOCATE ABS ZERO
DELETE
+-_0
YZ9
VWX8
STU7
PLAY
STOP
RECORD
REWIND
F FWD
PQR6
UNDO/REDO
PLAY MODE
STORE
A / IN
B / OUT
LOCATE
MNO5
JKL4
BRIGHT
NATURAL
POWERFUL
MENU/ENTER
MASTERING
AUTO PUNCH
LOCATE REC END
A-B PLAY
LOCATE ABS ZERO
DELETE
+-_0
YZ9
VWX8
STU7
PLAY
STOP
RECORD
REWIND
F FWD
PQR6
UNDO/REDO
PLAY MODE
STORE
A / IN
B / OUT
LOCATE
MNO5
JKL4
BRIGHT
NATURAL
POWERFUL
MENU/ENTER
MASTERING
AUTO PUNCH
You can set the punch-in and punch-out points on-the-fly while playing back the recorder (as
well as you can set them while the recorder is stopped at the desired position).
Auto punch in/out
Summary of Contents for MR-8MKII
Page 16: ...16 MR 8mkII Owner s Manual Read this chapter first ...
Page 34: ...34 MR 8mkII Owner s Manual Names and functions ...
Page 64: ...64 MR 8mkII Owner s Manual Using effects ...
Page 88: ...88 MR 8mkII Owner s Manual MIDI synchronization ...
Page 122: ...122 MR 8mkII Owner s Manual Data export to a personal computer ...
Page 143: ...143 MR 8mkII Owner s Manual Specifications MR 8mkII Specifications ...
Page 153: ......