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EZMotion User/Programming Guide
219
Revision A8
www.controltechniques.com
Software Travel Limit Plus Position
SoftwareTravelLimitPlusPosn
The SoftwareTravelLimitPlusActive source is active when the SoftwareTravelLimitPlusPosn is reached or exceeded. Motion is
halted using the TravelLimitDecel whenever a hardware or software travel limit is hit or exceeded. Software travel limits are not
active unless enabled and Absolute Position Valid is active.
Drive Analog Input X Channel Enable
SPAnalogInput.#.ChannelEnable
This check box, found on the Analog Inputs view, is used to enable the specific analog input channel for use by EZMotion. If
the check box is clear, the analog input is not being used by EZMotion and the user is free to use it with alternate methods.
However, once the enable check box is activated (selected), the user should not attempt to use the analog input from another
module or from the keypad. When the check box is activated, several other configuration parameters will become available.
Drive Analog Input X Maximum Input Value
SPAnalogInput.#.MaxInputValue
EZMotion reads the value of the analog input in units of 0 to 100% and then scales that using linear interpolation and then
populates the specified destination parameter/variable. When the analog input reaches the Maximum Input Value, the
destination variable will be equal to the Maximum User Value. This is used as a point on the curve for the linear interpolation.
Drive Analog Input X Maximum User Value
SPAnalogInput.#.MaxUserValue
EZMotion reads the value of the analog input in units of 0 to 100% and then scales that using linear interpolation and then
populates the specified destination parameter/variable. When the analog input reaches the Maximum Input Value, the
destination variable will be equal to the Maximum User Value. This is used as a point on the curve for the linear interpolation.
Drive Analog Input X Minimum Input Value
SPAnalogInput.#.MinInputValue
EZMotion reads the value of the analog input in units of 0 to 100% and then scales that using linear interpolation and then
populates the specified destination parameter/variable. When the analog input reaches the Minimum Input Value, the
destination variable will be equal to the Minimum User Value. This is used as a point on the curve for the linear interpolation.
Drive Analog Input X Minimum User Value
SPAnalogInput.#.MinUserValue
EZMotion reads the value of the analog input in units of 0 to 100% and then scales that using linear interpolation and then
populates the specified destination parameter/variable. When the analog input reaches the Minimum Input Value, the
destination variable will be equal to the Minimum User Value. This is used as a point on the curve for the linear interpolation.
Drive Analog Input X Module Variable
SPAnalogInput.#.ModuleDestination
The analog input is read it units of 0 to 100%. That value is then scaled and put into a destination variable of the users choice.
This parameter is used to define which variable within EZMotion is the destination for the analog input. This can be any read/
write parameter within EZMotion. For a list of the parameters, please refer to the Program – Drag In Variables tree.
Drive Analog Input X Raw Value
SPAnalogInput.#.RawValue
This parameter is read only and shows the value of the analog input before it is scaled into the user scaling. Therefore, the raw
value will always range between 0% and 100%. This parameter can be found on the Analog Input view but is only functional
while online with EZMotion.
Drive Analog Input X Set Maximum Input Value
SPAnalogInput.#.SetMax
This button can be found on the Analog Input view next to the Maximum Input text box. When this button is pressed, EZMotion
reads the current value of the Analog Input and writes that value into the Maximum Input text box. This allows the user to
easily set the analog input to its full-scale value and enter that value into the text box avoiding direct calibration of the input
circuitry.
Drive Analog Input X Set Minimum Input Value
SPAnalogInput.#.SetMin
This button can be found on the Analog Input view next to the Minimum Input text box. When this button is pressed, EZMotion
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